Last read
never
#1

Does anyone have any resources that explain the back-end process that occurs and what is loaded at what point [When you start up SRCDS].

More-so, I have a message in console that says Trying to create entities too early! (env_physexplosion). And right after that message, it appears to hang for a bit. I want to know if it's hanging for any particular reason, or if there's something that occurs at this process which takes a bit to do.

Even better, if anyone has a method to actually print data as the server is doing it's job. I'd like to see the process in action rather than waiting for shit to occur.

#3

Well the map is really old, and I don't think the developer has updated since 2015 or so, and it's NOT optimized that much. However, if I load the server with no addons, that message only sticks for about 2-4 seconds, and then continues. Loading roughly 40+ various addons (maybe 5 major ones and the rest being sweps, tools like precision, etc.), that message can sit there for 10-20+ seconds. So I'm wondering what the server is doing at that point.

#5

stop creating an entity before GM:InitPostEntity

also this is not related to gmodstore so pls ban urself

And this is lua related, no map related, since the map load the entities right before (since it's POST, not pre) GM:InitPostEntity

I mean, it could be related to the map but i REALL REALLY REALLY REALLY REALLY REALLY REALLY REALLY REALLY REALLY doubt it

#6

I'm going to have to go through all the addons and see where all the entities are being created. And Lapin, if I ban me, you're coming too. :)

#8
ByRichardat 7th of February 2018 15:00:48
I'm going to have to go through all the addons and see where all the entities are being created. And Lapin, if I ban me, you're coming too. :)

just detour the function and print the call stack

Users viewing this thread
Nobody