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Description

Hello, i have created an addon to change the behaviour of the zombies from this addon: https://steamcommunity.com/sharedfiles/filedetails/?id=380225333

The original addon simply has them stand still if there is nobody on the map, if there is someone on the map the zombies will path to that player no matter their position.

I have created an addon and modified the addon slightly to make them have better behaviour, for example if they have no target they will randomly wander around the map, and they will only start to chase players if they are close and have vision of that player.

However i am having an issue, the code which makes the zombies chase players works fine, however my code which makes them move to the randomly chosen wander position causes the zombies to take paths which make no sense, for example trying to walk into walls and getting stuck everywhere. Sometimes the zombies also just get stuck in position and wont move, however still play the walking animation, and other times they get stuck in each other and fall through the maps displacement geometry.

I need someone to modify my script and the zombie addon to fix the movement behaviour so that the zombies do not get stuck and chose sensible paths. I will give you my addon, modified version of the zombie addon, and the map which the addons are designed to be used on when you accept the job, you will have to work on the addon on that map, because i didnt bother making zombie wander positions save uniquely to different maps,

DUE DATE
License
GNU LGPL 3
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