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Negotiations
Finished

Budget

$150.00

Category

Applications

2

Views

228
Description

Looking for an experienced developer with good practices to create a modular PVP game mode that can easily add new modes without be hard coded.

  • Amount of teams and names of teams should be easily defined per mode.


  • Objectives should be easily defined by anyone with LUA knowledge, I.E if I wanted to code a score based mode or capture the flag mode, etc.


  • The UI should be modular dependent on the mode's code as well to match the actual mode incase certain elements needed to be added, I.E let's say it's a bomb based mode and we need a bomb UI when that mode is shown without being hard coded.


  • Adding certain gameplay elements should be modular as well, lets say I wanted to code a buy menu for my bomb round based mode, that should all be easily add able within the file of the mode itself and not have anything defined else where.


  • Modes can be voted for at the end of each map on the map vote screen.


  • For the most part UI can be decided by you, I'll probably just code my own later on.


  • If there's something you don't understand please ask.
DUE DATE
License
MIT License
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