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Budget
$150.00
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Applications
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Description
Looking for an experienced developer with good practices to create a modular PVP game mode that can easily add new modes without be hard coded.
- Amount of teams and names of teams should be easily defined per mode.
- Objectives should be easily defined by anyone with LUA knowledge, I.E if I wanted to code a score based mode or capture the flag mode, etc.
- The UI should be modular dependent on the mode's code as well to match the actual mode incase certain elements needed to be added, I.E let's say it's a bomb based mode and we need a bomb UI when that mode is shown without being hard coded.
- Adding certain gameplay elements should be modular as well, lets say I wanted to code a buy menu for my bomb round based mode, that should all be easily add able within the file of the mode itself and not have anything defined else where.
- Modes can be voted for at the end of each map on the map vote screen.
- For the most part UI can be decided by you, I'll probably just code my own later on.
- If there's something you don't understand please ask.