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Okay, so I'll start off by saying a few things about the maps I want. They are for RP. Would be cool for servers, but they are designed for single player RP with npcs or with a few friends. You can kind ignore the time frame and price. We can talk about that on Steam. So here are a few ideas I had for maps. I want/need all maps completely AI noded(With jump/cover/ladder nodes) and Nav meshes. So I'll talk a bit about the maps and see what can be done. Oh, and as of right now, I use a mod called Stormfox for day/night cycles and weather, so if you can make them work with that. Need to make sure npcs can reach all areas of the map. If you can program NPCs/SNPCs for the map, that's a plus.

X-Mansion(Large) - So I want a map for some X-men RP. I'm thinking that it's a large 2 floor mansion. First floor is the entrance and staircase to the upstairs. Also on the first floor are a few different sized classroom type areas, as well as a living room and kitchen. Also an elevator to go down to the sub basement. Second floor are the bedrooms for the student. Under all of that would be a large area of path ways where you can reach the med bay, Danger room(Which would just be an open space for "training", Hanger and Cerebro. Outside of the mansion would be fairly simple. A front yard with a driveway from the gates. In the back, a larger area with a garden, a basket ball court(Which opens to let the jet out), a pool and tennis court. Grass all around it.

Action City(Large) Okay, so this is the one that might take the most work. So I want a large city map where(If i wanted to) could put an NPC in this world and watch him go about things. I want Rooftops to run/jump across. I want lots of places for cover. I want to be able to let the AI really run free and see what they do. So I'm thinking of a map that sorta combines all the best parts of different Rockford edits(but I dont want this being a Rockford edit). A decent amount of Air space for planes and helicopters to fly around, A cool Sewer system for hiding and chases(Will have to think on how to make the NPCs travel in and out of the sewers). As for the city itself: I want a downtown area where the police station and city hall are. Also a small motel with 3 floors. Can add some external shops that you cant enter just for the look. There should be two different suburb areas for houses. Uptown should be really New York like with flashing lights and tall buildings. A church and Hospital can be put somewhere on the map. I also want a crappy looking part of town. Like a small ghetto where crime can happen. I want there to be jump nods by fences and on the roof tops of the houses. Also for some of the shorter buildings, I want the Jump nods. I have only played one map with the nods, so I don't know what the limits of their jumps are. But think of it like this: The building with jump nods on the roofs should have things on the side of the builds NPCs can jump up to gain access to them.

Horrorville(Medium) - The last map idea I have. A small town. There needs to be a hospital, a Decent sized High school/college, shops (spread out), A gas station, Police station (Maybe) a farm or old mansion. I'm going for that old school slasher type of feel like Scream. Want a map where I can make an NPC chase around others and I think some jump and ladder nodes would be great. mostly a flat map with no hills. Doors should be able to be opened by npcs.

I am Delycan (OR) Delycan_Black on Steam. I post this before, but this time I got rid of a few map ideas from it.

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GNU LGPL 3
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