Apply
In Progress
Negotiations
Finished

Budget

$15.00

Category

Applications

3

Views

238
Description


Contact me discord : your_games


Quest System with NPC Reseller and Buried Chests - Sea of Thieves Style


Develop a Sea of Thieves-inspired quest system featuring an NPC dealer and buried chests. This system should include the following features:


NPC Dealer:


The NPC must offer and buy treasure chests, with each chest having a specific value.

Chests can be found and collected during quests proposed by the NPC.

Quest management:


Quests should vary in difficulty and in the rarity of the chests.

Players should be able to accept quests from the NPC to find specific chests.

Price and Rarity Configuration:


Create a configuration file to manage chest prices and rarity.

Developers or administrators should be able to adjust these settings easily to balance the game.

Random generation of chests:


Chests should appear randomly in configurable locations.

Create a configuration file where developers can specify the possible areas for chests to appear.

Buried chests:


When the chests appear, they must be partially buried in the ground, with one part visible.

Players must be able to use a shovel to dig up the chests.

User Interface:


Provide a clear interface for interacting with the NPC, accepting and completing quests, as well as selling chests.

Display relevant information about available quests, including difficulty and potential reward.

Game Balancing:



Players should see part of the chest sticking out of the ground, indicating that treasure is buried there.

Implement a mechanic where players can use a shovel to dig up the chests, adding an interactive and immersive dimension to the search for treasure.

DUE DATE
License
MIT License
Search products...