Stable
1.2.2
- Removed test NPC
Stable
1.2.1
- Increase distance allowed to access shop
- Fix NPC shop exploit - PLEASE UPDATE
Stable
1.2.0
Added NPC Shops
- You can change the following for NPCs:
- Items
- NPC Title
- NPC Model
- NPC Color
- Item Price
- Item Amount
- Item Custom Check
- Item Usergroup Support
- Item Description
Added Admin Commands
- dinventory_getpos
- Copies player's current pos and ang to clipboard for NPC configuration.
- dinventory_getitems
- Prints a list of every registered item for NPC configuration.
- dinventory_reloadnpcs
- Respawns npcs and applies new data to them.
Stable
1.1.6
- Move DXans Xanax item support into DInventory Files
Stable
1.1.5
- Add support for CPPI Ownership
Stable
1.1.4
- Walrus added an admin command "dinventory_wipe" which will delete all data associated with DInventory.
Stable
1.1.3
- Fix overlook in timer that could prevent data from being saved.
Stable
1.1.2
- Add work-around for weapons that strip themselves (view new entry inside sh_dconfig.lua)
- Add error handling for non-existant weapon classes
Stable
1.1.1
- Add dinventory_cs_lib
Stable
1.1.0
- Added permanent weapons option. Weapons held in the hotbar will not drop/will not disappear when this option is enabled.
- DINVENTORY.DropHotBar must be set to FALSE. DINVENTORY.HotBar must be set to TRUE. DINVENTORY.PermaWeapons must be set to TRUE. For this new feature to be enabled.
Stable
1.0.8
- Optimize server side code
- Fix bug related to entity ownership
Stable
1.0.7
- Actually prevented the inventory from opening when using f2 and looking at the doors.
Showing 12 of 19 total results
- 1
- Next ›