Anti-Crash (Performance Booster)

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Anti-Crash Admin Tools
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In short

Stop losing players today! Introducing the first fully automated anti-crash system including admin tools and performance boosting features to stop those annoying crashers from ruining your player count.


Performance Guarantee

In order to guarantee results anti-crash has been developed on a popular pure vanilla sandbox server reducing 20-30 crashes each day to 0 crashes.

There could still be rare crashes caused by engine bugs or improper configured server hosting software.


How does it work?

  • Anti-Crash constantly monitors your server's loss of performance to predict incoming crashes and monitors all entities for weird or out of bounds behaviors to stop collision and map exploit crashes.
  • the system automatically patches several exploits, reduce physics performance impact, and has its own netrate limiter.
  • Anti-Crash automatically prevents lag and crashes the way you configured it in the settings.
  • The toolgun and prop spammers can say goodbye to spamming their ropes, props, and all other annoying toolgun mechanics that ruin the fun for others.
  • The system gives out flags to players for triggering the system and admins have the tools needed to monitor those players with the sleek admin interface menu that allows them to have full control over anyone's props and ability to spawn and toolgun.
  • Players love workshop dupes, no need to disable them any longer, dupes are filtered on spawn disabling those crash dupes and any models not installed on the server will not spawn to avoid error model spammers (no one likes errors).
  • Track your server's performance combined with other useful stats, so you know what the general bottleneck of your servers performance is.
  • Can't be bothered to check player per player? No problem, toggle global Entity Vision and see all player owned entities trough walls to find out instantly what is happening around you.
  • The anti-crash will broadcast all events in console to any staff members that you allowed for easy monitoring without even having to open the menu.
  • Want more details? Check out the features tab!

Compatibility

Administration Tools:

  • FAdmin
  • sAdmin
  • SAM
  • Server Guard
  • ULX
  • XAdmin

Prop protections:

  • APG - Anti Prop Griefing & Crash Protection
  • Falco's Prop Protection (FPP)
  • PCS - Prop Control System
  • PatchProtect
  • Simple Prop Protection (SPP)
  • gProtect - Prop Protection Reinvented
  • Astrea Toolbox


Why not use a free workshop anti-crash?

Sure, go ahead and use a poorly optimized anti-crash like crident's that will most definitely not stop the players intended to crash your server and blacklists half the available props...


I have prop protection X do I need an anti-crash?

Some prop protections like gProtect have anti-crash related features but those are only a small part of what this anti-crash does to prevent crashes.

That's why Anti-Crash is fully compatible with most if-not all prop protection systems to get you that anti-crash guarantee!


Installation

Drag and drop in `...\GarrysMod\garrysmod\addons\`


WorkshopDL

All content will automatically be downloaded from the workshop.

* Size: 1mb


Suggestions

Suggestions for new features & improvements are always welcome.


Support

Find any bugs? Let me know and they will be fixed asap!


Special Thanks

Sleepy <3

Admin Tools

  • Track server performance
  • Manage users
  • Entity vision
  • More information in #Menu

Lag

  • Detects lag spikes
  • Selection of measures to automatically remove lag
  • Backup final resort automatic measure in-case of critical lag
  • Automatic entity freezer
  • Tries to find the player responsible for the lag
  • Removes the engine lag when removing many props with tons of constraints

Crazy Physics

  • Freezes entities with abnormal physics
  • Removes abnormal entities that the engine fails to remove

Out Of Bounds

  • Removes entities that are out of bounds to prevent glitched map crashes

Collision Control

  • Removes entities deemed lag dangerous

Anti Spam

  • Delays prop spammers
  • Blocks annoying rope spammers

General

  • Blocks invalid models from being spawn (popular error dupes)
  • Blocks glitched entities (segmentation crash)
  • Protects constraint module (error overflow crashes)
  • Freezes entities on spawn
  • Ghosts entities on spawn
  • All events get logged (data folder)

Exploits

  • ApplyForce patch
  • Blackscreen patch
  • ChatClear patch
  • ModelScale patch
  • SetAngles/SetPos patch
  • Fading Door post processing patch
  • Glitched Ropes patch
  • Netrate limiter
  • Flex model mesh patch
  • Duplicator vehicle patch
  • Axis tool patch
  • sent_ball patch
  • Magnets patch

Flags

  • Offenders get flagged by the system for various actions
  • Flags can be seen in the manage users menu to find abusers

Auto Cleaner

  • Stops looping sounds
  • Cleans decals
  • Removes ragdolls

Workshop Dupes

  • Disable workshop dupes
  • Limit the amount of props in a dupe
  • Ghost entities
  • Freeze entities
  • No-collide neighboring entities

Advanced Duplicator

  • Disable adv dupes
  • Limit the amount of props in an adv dupe
  • Ghost entities
  • Freeze entities
  • No-collide neighboring entities

Multi Language

  • Automatically detects language
  • Notifications, warnings and logs are all translated in the language of the end user

The menu can be opened by Superadmins and Menu Admins.

Chat: '!anticrash'

Console: 'anticrash_open'

How does it look: screenshots can be found in the slideshow


Track Performance

  • Lag

The amount of delay in time between server and client represented on a scale of 1-100

  • Collisions

The total amount of collisions originating from all player created entities

  • Props

The total amount of props

  • Frozen Props

The total amount of frozen props (not represented on graph)

  • NPCS

The total amount of npcs

  • Vehicles

The total amount of vehicles being driven by players

  • Players

The total amount of players on the server

  • Uptime

The time the has been up and running

  • Entities

The total amount of entities

  • Spawned

The total amount of spawned entities

  • FPS

Your fps

  • TICKRATE

The server tickrate

  • RUN ANTI-LAG MEASURES

Runs the preconfigured anti-lag measures


Manage Users

  • Control ability to spawn props
  • Entity vision (see players' entities trough walls)
  • Freeze entities
  • Remove entities

Global Management

  • Entity vision (see all the player owned entities on the map)
  • Reset map
  • Remove entities
  • Freeze entities
  • No-collide entities (no-collides all entities owned by the same player)
  • Remove entities per type

The console commands can be executed by Superadmins and Menu Admins.

List all commands: 'anticrash help'

Extra: additional cleanup types will automatically generate a cleanup command 'anticrash <cleanupType>'


Commands

  • anticrash AdvDupe2 - Remove AdvDupe2
  • anticrash antilagmeasures - RUN ANTI-LAG MEASURES
  • anticrash balloons - Remove balloons
  • anticrash buttons - Remove buttons
  • anticrash cameras - Remove cameras
  • anticrash constraints - Remove constraints
  • anticrash duplicates - Remove duplicates
  • anticrash dynamite - Remove dynamite
  • anticrash effects - Remove effects
  • anticrash emitters - Remove emitters
  • anticrash freezeall - Freeze Entities
  • anticrash hoverballs - Remove hoverballs
  • anticrash info - Print server info to console
  • anticrash lamps - Remove lamps
  • anticrash lights - Remove lights
  • anticrash nocollide - Remove nocollide
  • anticrash nocollideall - No-Collide Entities
  • anticrash npcs - Remove npcs
  • anticrash props - Remove props
  • anticrash ragdolls - Remove ragdolls
  • anticrash removeall - Remove Entities
  • anticrash resetmap - Reset Map
  • anticrash ropeconstraints - Remove rope constraints
  • anticrash sents - Remove sents
  • anticrash textscreens - Remove textscreens
  • anticrash thrusters - Remove thrusters
  • anticrash trails - Remove trails
  • anticrash vehicles - Remove vehicles
  • anticrash wheels - Remove wheels

Location: 'z_anticrash_vX\lua\z_anticrash\settings.lua'


Various

  • SYSTEMLANG ("EN")

The language the server console messages should be displayed in

  • REMHIGHCOLENTITIES (true)

Automatically remove entities that have dangerous collision counts

  • COLLISIONINTENSITY (15)

Amount of collisions within 0.5 seconds before the entity is considered dangerous

  • CRASHOFFENDERTIMEWINDOW (3)

Time window in seconds to search for offenders when the anti-lag measures kick in

  • FIXNPCSEGMENTATIONCRASH (true)

Block faulty npcs from being spawn

  • BLOCKROPESPAMMING (true)

Block ropes from being connected to the world

  • BLOCKSPAMMERS (true)

Block spammers by adding a small delay between spawning entities and toolgunning

  • BLOCKSPAMMERDELAY (0.3)

Delay in seconds between spawning entities and toolgunning

  • BLOCKINVALIDMODELS (true)

Block unprecached models

  • FREEZEOBJECTSONSPAWN (true)

Freeze objects when spawned

  • GHOSTOBJECTSONSPAWN (true)

Ghost objects when spawned

  • AUTOFREEZE (false)

Freeze all entities every X minutes

  • AUTOFREEZEDELAY (10)

Delay between freezes in minutes


Graph (menu)

  • UPDATEDELAY (0.5)

Delay between graph updates in seconds

  • TIMEWINDOW (60)

Timewindow of the graph

  • ALWAYSUPDATE (true)

Update graph data even when the menu is closed

  • MAXPROPS (1000)

Estimate of props before the server start lagging

  • MAXNPCS (150)

Estimate of nps before the server starts lagging

  • MAXVEHICLES (100)

Estimate of vehicles that are being driven before the server start lagging


Auto Cleaner

  • ENABLE (true)

  • DELAY (600)

Delay in seconds between cleaning

  • CMDS (sound, decals, ragdolls)

Commands/Functions that the cleaner should run


Lag Fix Measures

  • DELAY (3)

Amount of time in seconds before the lag should be fixed

  • CLEANMAP (false)

Reset the map completely

  • REMOVEENTS (false)

Remove all player created entities

  • FREEZEENTS (true)

Freeze all player created entities

  • NOCOLLIDEENTS (true)

No Collide all ents created by the same player

  • REVERTCHANGES (true)

Remove all entities created X amount of minutes before the server lag

  • REVERTCHANGESTIME (5)

All entities placed in the last X amount of minutes will be removed

  • STUCK (3)

Amount of lag fixes before the lag is considered stuck

  • STUCKTIME (120)

Time window for the lag stuck in seconds

  • STUCKCLEANMAP (true)

Should the map be reset if the lag is stuck


Crazy Physics

  • FREEZE (true)

Freeze entities with crazy physics

  • REMOVEAFTERFREEZE (true)

Remove entities that have been frozen before

  • REMOVEAFTERFREEZENUM (1)

After how many tries should the entity be removed?


Out Of Bounds

  • REMOVE (true)

Remove out of bounds entities

  • DELAY (true)

Delay in seconds to check for out of bounds entities

  • BLACKLIST

Entities that will not be removed when out of bounds

  • BLACKLISTREG

Same as above but compares using the start of the class name


Workshop & Advanced Dupes

Size limit reached...

Product reviews

4.87 average based on 29 reviews

Diplomatt
Works really well
It's good at preventing crashes, but fair warning, when a server has a lot of text screens, this addon will Break them, Make sure to toggle off the Chat Removal Config settings for this issue to be fixed.
By Diplomatt -
(version 1.5.1)
TheCookieYT
Nice Addon
Its a verlinken Nice Addon but i have a Problem. Them i dont know how i save Textscreen for despawn when i do an Anti Crash
By TheCookieYT -
(version 1.5.1)
|TBB| Xer0n_
Works great on Sandbox
It works great in sandbox when configured properly, had to modify a few files to remove unfreezing delay on dupes.
By |TBB| Xer0n_ -
(version 1.5.1)
Astralcircle
Weak
This could save the server from crashing, possibly.... by a complete cleanup that would cause all the players to leave.
By Astralcircle -
(version 1.5.1)
[Fr] | Locktum
Why soo many extremely positive comments ?
Am I the only one experiencing issues? In my opinion, most of the configurations make the 'sandbox' mode unplayable. Some of the methods used are inefficient and tend to break things. I've uninstalled it for now, and I'll check next year to see if it has improved enough to be on my server. It still needs some improvements. This addon is 'good,' and I do recommend it for roleplay servers or other game modes that require restrictions and are less prone to crashing due to the game mode. Also, the previous comments make me sad.
By [Fr] | Locktum -
(version 1.5.1)
Author's reply
It comes as a surprise you had that kind of experience, this addon was used on one of the most popular sandbox servers for 3 years in a row without any issues and tons of positive player feedback. Feel free to open a support ticket to let me know what didn't work for you.
By Zombie Extinguisher -
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