Stable
2.1.0
UPDATE
- Added admin detection support for Improved Admin System
Stable
2.0.9
UPDATE
- Added a feature to set a minimum character limit that tickets must be.
- Set the limit with config
CH_AdminPopups.Config.TicketMinimumCharacters
- Set denial reply with config
CH_AdminPopups.Config.TicketMinimumNotificiation
- Added a possibility to set a spam cooldown for creating tickets.
- Define the time with config
CH_AdminPopups.Config.CreateTicketCooldown
- Added a feature to notify players when an admin claims their ticket.
- Enable or disable with config
CH_AdminPopups.Config.NotifyClaimedTicket
- Set notification text with config
CH_AdminPopups.Config.AdminClaimedTicketNotify
- Added a confirmation on the kick option. You must now click it twice.
- Adjusted the net message spam limit.
Stable
2.0.8
UPDATE
- Added spectating functionality for sAdmin.
Updated file: lua/ch_admin_popups/client/admin_popups_commands.lua
Stable
2.0.7
UPDATE
- Cached CurTime where possible.
- Added feature to show a confirmation print when player makes a report.
- Config to enable/disable
CH_AdminPopups.Config.PrintReportConfirmation
- Config to set confirmation text
CH_AdminPopups.Config.PrintReportText
Stable
2.0.6
UPDATE
- Added more precise compatibility with sAdmin. It now checks if a player has a rank with access to the "Is staff" permission in order to show popups.
Stable
2.0.5
UPDATE
- Re-zip folder due to confusing in naming.
Ignore this update if everything works fine for you.
Stable
2.0.4
UPDATE
- Fixed popups overwriting each other if there were multiple at the same time.
- Increased the default print interval to 10 minutes instead of every 30 seconds.
Stable
2.0.3
UPDATE
- SAM compatibility now checks for permission to see admin chat rather than IsAdmin.
Stable
2.0.2
UPDATE
- Fixed whenever someone claimed a report it would always display that the local client had claimed it.
- You can now disable the auto closing of cases. Set
CH_AdminPopups.Config.AutoCloseTime
to 0 to disable it.
Stable
2.0.1
UPDATE
Because of too many conflicts with admin mods overwriting PlayerSay when using @ or // we had to switch to a custom command.
- Added config
CH_AdminPopups.Config.ReportCommand
to set report pre-fix. - Added a timer to print the report command to users in chat.
- Config
CH_AdminPopups.Config.PrintReportCommand
to enable/disable. - Config
CH_AdminPopups.Config.PrintReportCommandInterval
to set interval.
Please do a full reinstall and set your desired prefix command in the config file.
Stable
2.0.0
UPDATE
- Cleaned all the code. Also separated into proper file structure and load order.
- Modernised the UI.
- Using ipairs instead of pairs.
- Added smooth parameter to all materials.
- Renamed net messages, variables, etc to make them unique to avoid conflicts.
- Rate limited net messages to prevent spam.
- Cached all colors and materials.
- Added Bring Player button.
- Added Kick Player button.
- Added config
CH_AdminPopups.Config.KickMessage
- Added support for SAM.
- Added support for xAdmin and xAdmin2.
- Added support for sAdmin.
- Added clientside chat prints for when you claim and close a case.
- Removed a couple of configurations that are no longer relevant.
- Removed unused variables.
Support has also been re-enabled.
Stable
1.4.7
DRM has been completely removed.
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