Stable
2.5.0
Fixed:
- The elusive killicon bug, no more includes file needed :D
Big shoutout to Yogpod for introducing me to debug.getupvalue
!
Stable
2.4.7
Changed:
- Migrated to GmodStore API v3
Stable
2.4.6
New:
- Support for sAdmin
Stable
2.4.5
Fixed:
- Error "ISteamHTTP isn't available!"
Stable
2.4.4
Changed:
- Complete Menu Re-skin (Dark Theme)
- Screenshot added to front page
New:
- Support for SAM
- Support for XAdmin
- Support for Server Guard
- Menu Animations
- New version warning
- One time (session) notification will be shown to an admin opening the menu
Happy late New Year!
Stable
1.4.3
Added:
- Half-life 2 font killicons now resize accordingly
- for custom killicon fonts send me a msg so I can add them in the conversion table
- for people with the 'killicon bug': do the steps again ( new methods were added in the killicon module )
Fixed:
- The weapon of the killer would be invalid if switched too fast when the victim died
Stable
1.4.2
Fixed:
- Half life 1 weapons now properly display their weapon names
Stable
1.4.1
Fixed:
- Y & X position sliders not updating the values
- Poison Headcrabs thrown by the poison zombie will now have the correct class name linked
100 Sales! Thank you all :)
Stable
1.4.0
Added:
- Npc's now display their proper names ( if they have one ) instead of their class name
Changed:
- Names without special characters don't get cut anymore ( no max string req for them )
Fixed:
- Apologies, forgot to apply the utf-8 sanitation to the msg log type ( utf-8 generator error )
Stable
1.3.9
Fixed:
- A minor single player bug causing 2 effects not to work
Stable
1.3.8
Added:
- Text size slider ( relative to screen size )
- category: Appearance
- changes font size
- changes icon and feed size to fit the new text size
Fixed:
- Utf-8 generator exception for some out of bound character byte codes
Stable
1.3.7
Added:
- 2 new effects: 'Rainbow' (shown on screenshot number 4) and 'Moving Rainbow'
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