Stable
3.0.9
UPDATE
- You can finally configure how long it takes to handcuff a player.
- Config option
CH_ADVArrest.Config.HandcuffTime
- Redesigned the handcuffing bar to a more modern design.
- Added custom draw and idle animation for handcuffs and baton.
- Added custom crosshair for handcuffs and baton.
- Removed an unnecessary loop.
- Changed initialize method to a more reliable one.
- Decreased the viewpunch when hitting someone with a baton.
- Cached variables for optimization.
- Renamed non-unique variables to avoid conflicts.