ATM (Cryptos Integration, Upgrades, Hacking, Credit Card & Terminal)

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Stable
1.3.1

UPDATE

  • Stop saving ATMs spawned to replace static ATMs when ReplaceATMPropsOnMap is enabled.
  • This caused multiple ATMs to be spawned on each other if saved, hence being unusable.
Stable
1.3.0

UPDATE

  • Added a config to stop interest rate notify on first spawn.
  • Config is CH_ATM.Config.InterestNotifyOnSpawn
  • Is set to false by default to stop the notify from showing on first spawn. Set to true to enable it again.
  • Made the ATM entity too heavy for pocket to automatically "blacklist" it.
  • I still recommend blacklisting it in your config if you use the pocket swep, but this will also stop it from being picked up with pocket swep.
  • Added color change to settings button when hovered.
Stable
1.2.9

UPDATE

  • Removed "Money" entity from Q menu.
  • Fixed net exploits to change colors on ATMs.
Stable
1.2.8

UPDATE

  • Fixed an error when trying to arrest an active ATM hacker.

Changed file: lua/ch_atm/server/ch_atm_hacking.lua

Stable
1.2.7

UPDATE

  • Moved the "you have died and dropped xx" notification into the CH_ATM.Config.DropMoneyOnDeath config check.
  • Added a different notification if that config is disabled, but you still loose money.
  • Added the ability to pay on card scanners with Alt + E.
  • Must be enabled with config CH_ATM.Config.CanPressAltEToPay (disabled by default)
  • You can change ALT to another key with config CH_ATM.Config.AltKeyToPay

Files changed: lua/ch_atm/server/ch_atm_server.lua and lua/entities/ch_atm_card_scanner/init.lua and lua/ch_atm/shared/ch_atm_config_lang.lua

Stable
1.2.6

UPDATE

  • Fixed some DarkRP functions not being behind DarkRP checks causing trouble on other gamemodes.
  • Added a util function to give xp that automatically detects which XP system you are using.
  • That means the manual configs for enabling your XP system are removed.
Stable
1.2.5

UPDATE

  • Added config CH_ATM.Config.TakeMoneyFromOnlinePlayers
  • When a hack is successful, this determines if online players should have some money taken from their account or the server purely pays for the hacked amount.
  • By default it's always just divided the stolen amount out on all online players.

Updated file: lua/ch_atm/server/ch_atm_hacking.lua and the config file.

Stable
1.2.4

UPDATE

  • Added offline transfering of money
  • When wanting to transfer money from the home menu you will be prompted with a second option menu.
  • From here you select online or offline.
  • Selecting offline will bring you to a new screen where you enter their SteamID64 and amount to transfer.
  • Improved the French translation thanks to ExtaZ-Book
  • Fixed problems with importing data from other banks.
  • Fixed a bug with hacking ATMs when a bot were on the server.
Stable
1.2.3

UPDATE

  • Fixed a bug if players balance went negative (which should be impossible).
  • Fixed importing data from Blue's ATM not working.
  • Fixed a bug if a player had a non-existing account level (in case server owner decides to remove account levels at a later stage)
  • It will now reset their level to 1 if their current level is removed from the config.

No changes has been made to the configuration files.

Stable
1.2.2

UPDATE

  • Fixed nil error if player left with their card in the ATM.
  • Fixed problems with Helix.
Stable
1.2.1

UPDATE

  • Fixed a net exploit with the color function for the ATM (not a money exploit).

Updated file: lua/ch_atm/server/ch_atm_color_funcs.lua

Stable
1.2.0

UPDATE

  • Fixed a problem with the Cryptos compatibility.
  • The transaction history button would show on the ATM without respecting the CH_CryptoCurrencies.Config.EnableSQL config (a requirement for transactions to work). It now does.
  • Fixed missing icons in the crypto transaction history UI.
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