๐Ÿ Beekeeping System

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Stable
1.1.0
  • ADDED | Key press to unequip mask ( KEY_M by default, editable in config )
  • ADDED | Indicator in HUD when a mask is equipped
  • ADDED | Text above honey pots displaying their weight
  • ADDED | Bee particles attached to hives
  • REMOVED | /dropmask chat command (replaced by a button check)
  • REMOVED | ent:SetSolid( SOLID_VPHYSICS) when ent:PhysicsInit( SOLID_VPHYSICS) was called before on entities initialization
  • REMOVED | Some unused .vtf and .vmt files
  • PATCH | Verification to properly restore CSModels on the jar box if they lose their parenting (e.g: after entity's unloading)
  • PATCH | Players are now immediately protected when a mask is equipped after an attack occurs
  • PATCH | Reduced the volume of packets sent by entities
  • PATCH | Replaced Vector:Distance() checks by Vector:DistToSqr()
  • PATCH | Added a missing check when ent:GetPhysicsObject() was called at an entity's initialization


Since there are revisions in a lot of files you should reinstall the script completely to ensure that you don't have any conflict with an older version.

Special thanks to Driven and [TG-of-TN]walkka for their help in testing the update!


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