bodyGroupr - The friendly DarkRP bodygroup manager!

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Stable
1.1.2.9
  • Added a clientside check to make sure that the menu stopped displaying invalid bodygroups
Stable
1.1.2.8
  • Improved performance of HexColors
Stable
1.1.2.7
  • Fixed a small issue on playerspawn where a type needed to be checked.
Stable
1.1.2.6
  • ANOTHER typo.
Stable
1.1.2.6
  • fixed a typo
Stable
1.1.2.5
  • So apparently there were a bunch of errors that nobody told me about.
  • Also this is getting leaked a lot so fuck you whoever leaks this.
Stable
1.1.2.4
  • Fixed an issue where players could keep their previous job's playermodel after switching jobs.
Stable
1.1.2.3
  • Added feature which allows closets to be destroyed by guns and other weapons.
  • Added configs BODYMAN.ClosetHealth and BODYMAN.ClosetsCanBreak to customise this behavior.
Stable
1.1.2.2
  • Forgot that i had french set to default, so it's back to english now :)
Stable
1.1.2.1
  • Basically the entire previous update was botched, so i fixed it
  • Also re-did a number of french translations, thanks to WeyZi.
Stable
1.1.2
  • Added French configuration - edit BODYMAN.French = true in your bodyman/config.lua file
  • Fixed a bug where playermodel would change after respawning (i hope).
Stable
1.1.1
  • Fixed a major bug where the players could not edit their appearance at all.
  • Added options to change playermodel from within the bodyGroupr menu, using the table of models specified in the jobs.lua file. This makes bodyGroupr useful even for jobs which don't have bodygroups or skins.
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