Civs - Wandering NPCs

(49)
(180)
You can always read the reviews or discuss this product
Stable
1.4.6

Civs.ProgRequireLOS now works properly.

Stable
1.4.5

EVERYONE MUST UPDATE TO THIS NEW VERSION

No longer uses ScriptEnforcer since it was taken down.

Stable
1.4.4

Now checks for DarkRP as a gamemode without looking at the folder name, which means starwarsrp and other DarkRP clones will have DarkRP features enabled.

Stable
1.4.3

Civ footsteps are now much quieter.

Stable
1.4.2

Civs don't call call the police anymore if they were running away and the player who caused the trouble has been arrested before they began calling.

Stable
1.4.1

Civs now stop calling the police if the target is arrested.

Stable
1.4.0

Many optimizations.

This version is required for the new Cops DLC.

Stable
1.3.7

Users can now mug Civs by pressing E on them, if it is enabled in the config.

Stable
1.3.6

Added Civs.PlayerLimit to the config. This is the limit of online players at which Civs no longer spawn.

Stable
1.3.5

The last version had a typo and that broke it.

This version works. Sorry about that :P

Stable
1.3.4

Fixed UTIL_GetListenServerHost() error.

Stable
1.3.3

You can now arrest Civs if Civs.AllowArrest = true is in the config.

Please update your config files! :)

Showing 12 of 15 total results
Search products...