Conquest - Capture Points - Now with teams! (Ingame Config)

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Stable
1.4.7
  1. Improved config menu
  2. Added tooltips to config menu
  3. Added description of each config option
  4. Ability to offset flag icons when capturing on x,y axis (config)
  5. Added default zoomout level on map (config)
  6. Clean up code
  7. Added goto flag in admin menu
Stable
1.4.6
  • Flags no longer get removed on map cleanup
  • Flags are now correct colors when activated from config, removed, or map removed..etc
  • Tick rewards now work properly
Stable
1.4.5
  • Fix nil rewards breaking flags
  • Fix non custom team flags not working
  • Default non capture flag is now white


Must download this update.

Stable
1.4.3

DOWNLOAD THIS UPDATE


  • Fix flags not clearing their capture status (sorry bug from last update )
  • Flags now use their custom team color if spawned



This is the last update for a while. You will need to download this update.

Stable
1.4.2
  • Fixed points sometimes being not being capture-able. Due to a team being edited and breaking it.
  • Fixed custom teams not syncing properly
  • Fixed custom teams not deleting from storage
  • Fixed reward types breaking points when not being a number
  • Cleaned up chat messages
  • Custom team color now shows when capturing a point instead of job color
  • Points in admin menu now shows what team/job controls the point
Stable
1.4.1
  • Fix flags not being capable sometimes
  • Fixed map key binds not being in the newest build
  • Map keybinding will not work if map is disabled in the configuration.
  • Brought in all the changes from 1.3.8-9 (whoops)
  • Restyled some menus



Having a issue after this update? Make a ticket.

Stable
1.4.0

You will need to remake your Custom Teams. The format changed to be less network intensive. The save location also changed.

  • Fixed error with script producing: Can't read type errors
  • Redid networking to be much more efficient
  • Compressed initial net messages to clients. This should fix data loss, non-capping, etc issues that has recently popped up.
  • Added libgmodstore support
  • Changed fonts/font scaling
  • Various other fixes and changes



Stable
1.3.9
  • Fixed UI errors
  • Fixed not being able to delete custom teams
  • Added - map now scales dynamically
  • Added - map keybind config option
Stable
1.3.8
  • Spawns no longer instantly reset when players jump on them. (Resulting in the team being able to spawn on them)
  • The flag will not capture, but will remain in a 'Contested' state. Which means the owning team cannot spawn on the flag until all enemy teams have been removed.
  • Flags no longer render while using the map.


Stable
1.3.7
  • Added config option to enforce the spawn cooldown on death



This will make the spawn cooldown trigger (preventing insta death spawns) when the player dies.



Files changed: config.lua, sv_spawn.lua

Stable
1.3.6
  • Fixed points being already being captured from previous teams on server restart/reload


Files change: server/sv_db.lua

Stable
1.3.5
  • Some bug fixes
  • Added Plugin support for incoming DLC




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