Stable
2.1.1
UPDATE
- Corrected misinformation in config notes.
- Cached LocalPlayer when used multiple times in one function.
- Removed all use cases of table.HasValue and replaced with a more optimized solution.
- Swapped Initialize hook with more reliable solution.
- Using ipairs for sequential loops.
- Replaced global function names.
- Removed a lot of loops and replaced with a more optimized solution.
- Added config
CH_ArmoryRobbery.Config.NotificationTime
- Using player.GetCount now as a more optimized solution.