Armory Robbery System (Retrieve Weapons, Drops & More)

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Stable
2.1.1

UPDATE

  • Corrected misinformation in config notes.
  • Cached LocalPlayer when used multiple times in one function.
  • Removed all use cases of table.HasValue and replaced with a more optimized solution.
  • Swapped Initialize hook with more reliable solution.
  • Using ipairs for sequential loops.
  • Replaced global function names.
  • Removed a lot of loops and replaced with a more optimized solution.
  • Added config CH_ArmoryRobbery.Config.NotificationTime
  • Using player.GetCount now as a more optimized solution.
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