Stable
1.1.7
UPDATE
- Replaced pairs with ipairs where possible.
- Fixed spamming police jobs with notifications about successful robberies.
- Replaced multiple loops with better solutions for optimization.
- Removed all table.HasValue for optimization.
- Rewrote how saving the NPC works to a more optimized method.
- Improved overhead text on dropoff NPC.
- Improved code for the indicator entity.
- Only show split notification if it was actually more than 1 robber.
IMPORTANT
You will need to reposition the transport dropoff NPC and the truck spawn position.