DarkRP Fire System - Accessories DLC

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This product is DLC for the product DarkRP Fire System (Fire Fighters, Extinguishers, Fire Axe, Fire Trucks). You need to purchase the core product before you can purchase this one.
In short

This DLC expands the DarkRP Fire System with new custom entities, including fire alarms and C4 bombs. All entities come with unique models, effects, and sounds for an enhanced gameplay experience.

THIS IS A DLC - YOU MUST OWN DARKRP FIRE SYSTEM TO PURCHASE THIS

The script features remote explosives and timed C4 bombs, which can flip and destroy vehicles, causing chaos and fires in the city.

Players can install fire alarms in their base, with the option to upgrade to an advanced alarm that sends them a notification when triggered, even from a distance, allowing for quick response.


💣 C4 Explosives

  • Addon features 2 c4 explosive entities.
  • One explosive is triggered by pressing E on the entity to start the timer.
  • The other one is remotely controlled with a phone.
  • Type !c4phone in the chat to open your remote if you have a remote C4 spawned.


Fire Alarms

  • Fire alarms with custom models and sounds.
  • 2 different fire alarms with short or long range detection.
  • Fire alarms will detect fire and trigger the alarm.
  • Fire alarms can be turned on/off by pressing E.
  • Advanced fire alarm will notify the alarm owner when a fire starts nearby.


Permanent Alarms

  • Administrators can spawn and save permanent fire alarms on the map.
  • Spawn the "Fire Alarm" or "Fire Alarm (Extended)" via the Q menu.
  • Use console command ch_fire_save_alarms to save them to the map.
  • Use remover tool to remove them and run command again to update.


🔥 Supported Fire Entities

  • You can add entities to a list to make them catch fire if destroyed.
  • This can support any entity you want.
  • There are already support for 10 money printers addons from gmodstore.


🧯 Fire Hydrants

  • Administrators can spawn and save fire hydrants on the map.
  • The fire hydrant allows you to use the Fire Hose from the Weapons DLC when nearby a hydrant with water.
  • Water in the hydrant is automatically drained when using a hose nearby.
  • The hydrant will automatically refill the water based on your config settings.


Installation

This addon supports DarkRP 2.7.0 and above.

Extract "darkrpfiresystem_accessories_dlc" to your addons.

You should check out the "Configuration" tab. This is where you see which configuration options the script has.

Content

Only custom models and materials are used for this script. Script content can be found at:

https://steamcommunity.com/workshop/filedetails/?id=1898519232

Make sure to add this to your servers workshop collection as well.

Discord Server

I have recently launched a discord server for customers and anyone else who wish to join. I will occasionally provide exclusive offers and help with minor issues that might occur with my scripts. If you have a more serious problem, please create a support ticket on GModStore.

This addon supports DarkRP 2.7.0 and above.

Extract "darkrpfiresystem_accessories_dlc" to your addons.

Please visit the Setup & Customizing tab to see how you configure the addon.

Content

Custom models and materials are used for this script. Script content can be found at:

https://steamcommunity.com/workshop/filedetails/?id=1898519232

Make sure to add this to your servers workshop collection as well.

The fire hydrant is using a CSS prop by default. However, you can change the model inside the config CH_FIRE_AccessoriesDLC.Config.FireHydrantModel if you don't use CSS content on your server.

You can modify the entities that are automatically added to your F4 menu inside /lua/firesystem_extras/shared/firesystem_extras_entities.lua

You can configure the general script inside /lua/firesystem_extras/shared/firesystem_extras_config.lua

-- Normal fire alarm
CH_FIRE_AccessoriesDLC.Config.NormalAlarmHealth = 100 -- How much health the normal alarm has
CH_FIRE_AccessoriesDLC.Config.NormalAlarmDistance = 200 -- How far does the normal alarm detect fire
CH_FIRE_AccessoriesDLC.Config.NormalAlarmSound = "fire_system/normal_fire_alarm.mp3"

-- Advanced fire alarm
CH_FIRE_AccessoriesDLC.Config.AdvAlarmHealth = 250 -- How much health the advanced alarm has
CH_FIRE_AccessoriesDLC.Config.AdvAlarmDistance = 400 -- How far does the advanced alarm detect fire
CH_FIRE_AccessoriesDLC.Config.AdvAlarmSound = "fire_system/normal_fire_alarm.mp3"

-- C4 Explosive
CH_FIRE_AccessoriesDLC.Config.BombCountdownTime = 15 -- Seconds before the bombs explodes after being activated.
CH_FIRE_AccessoriesDLC.Config.BlastRadius = 1000 -- The radius in units from the bomb explosion to do player damage.
CH_FIRE_AccessoriesDLC.Config.BlastDamageScale = 85 -- Blast damage scaling. Lower this to decrease amount of damage taken within radius. Maximum 100.
CH_FIRE_AccessoriesDLC.Config.TotalBombFires = 8 -- Amount of fires spawned from a bomb explosion.

CH_FIRE_AccessoriesDLC.Config.CarBlastRadius = 1000 -- Radius from bomb to cars for them to blow up and launch into the air.
CH_FIRE_AccessoriesDLC.Config.FarInTheAirMin = 300 -- How far in the air do we want to launch the cars that are close?
CH_FIRE_AccessoriesDLC.Config.FarInTheAirMax = 500 -- How far in the air do we want to launch the cars that are close?

CH_FIRE_AccessoriesDLC.Config.DoorBlastRadius = 500 -- The radius in units from the bomb explosion to blow down doors.
CH_FIRE_AccessoriesDLC.Config.StartFiresIfMax = true -- Should bombs create fires in case CH_FireSystem.Config.MaxFires has been reached on the server? true = spawn fires no matter what

CH_FIRE_AccessoriesDLC.Config.BombBipSound = "fire_system/bomb_bip.wav"
CH_FIRE_AccessoriesDLC.Config.BombSoundLevel = 150 -- The volume of the explosion sound effect.

-- Fire Hydrants
CH_FIRE_AccessoriesDLC.Config.FireHydrantModel = "models/props/cs_assault/firehydrant.mdl" -- The model of the fire hydrant (Default is from CSS)
CH_FIRE_AccessoriesDLC.Config.FireHydrantRefillInterval = 10 -- Every 10th second we add back 1% water

Additionally, you can set the police teams that can defuse bombs and add what entities will spawn real fires when destroyed.

SETUP PERMANENT ALARMS

Find the NPC entities in the Q Menu -> Entities -> DarkRP Fire System

Spawn either the Fire Alarm or Fire Alarm (Extended) and set them up on the map.

Use console command ch_fire_save_alarms to save them to the map.

If you want to remove them, use the Remover Tool and save them afterwards to update.


SETUP FIRE HYDRANTS

Find the NPC entities in the Q Menu -> Entities -> DarkRP Fire System

Spawn the Fire Hydrant and set them up on the map.

Use console command ch_fire_save_hydrants to save them to the map.

If you want to remove them, use the Remover Tool and save them afterwards to update.

Inside the configuration file there is a list of entities that will catch fire once destroyed. The list is called CH_FIRE_AccessoriesDLC.Config.AddFireEnts

It currently supports 10 money printers addons from GModStore, and any script can be added upon request after purchase.

Supported Addons

Tier Printers by Owain Owjo

NEW Money Printers by Tomas

FG: Printers by TheCodingBeast

Circle Printers by Tomas

Lithium Printers by 2REK

The Real Printers by MaxHQ & DarkCocaine

Upgradeable Money Printers v1.4 by Tomas

Money Printers by Tomas

TechPrint by TheCodingBeast

Color Money Printers by Ahshop/Mikael

Open a support ticket after purchase to request support for new entities.

If you find any problems with the script, please create a support ticket with details of the situation and a copypaste of the error in console.

Conflicting addons is not to be said if I will support that or not. This is something I will decide upon confrontation about a conflicting addon. If you have found a conflicting addon, then feel free to open a support ticket and I'll see if I can assist with solving the conflict.

Thank you!

Credits

jQueary - Models & Materials

Vamolox - Graphics

ESRA- Sounds

If you like this script, you should check out some of my other addons for DarkRP. Just click the banner to open the script page in a new tab.

Product reviews

5.00 average based on 4 reviews

[LOS]Platin
Review
Very well done Crap-Head Already had a lot of fun with the addon. I think it's just part of a DarkRP server
By [LOS]Platin -
(version 1.0.5)
ScoobyWRX
Sweet!!
These are handy :) good along with weapons dlc both are a must for your server :) 10/10
By ScoobyWRX -
(version 1.0.4)
Doublés
Review
Love Crap-Heads addons & DLC love his work keep it up <3
By Doublés -
(version 1.0.0)
[HG] x Hyper Gaming x
Review
Well done crap-head! Cant wait to see what else you got planned for the future!
By [HG] x Hyper Gaming x -
(version 1.0.0)
Buy product
This product is DLC for the product DarkRP Fire System (Fire Fighters, Extinguishers, Fire Axe, Fire Trucks). You need to purchase the core product before you can purchase this one.
Crap-Head ApS 🔨
52 products - 1 members
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