NEW FEATURES:
- Added support for multiline descriptions for jobs.
- Added an optional to disable loading of DConfig Doorgroup methods/data.
BUG FIXES
- Fixed loading of ammo.
- Fixed the allowed property referencing the incorrect values for hardcoded shipments/ents/ammo.
- Fixed an incorrect file reference when not having correct permissions.
- Forcing jobs, ents, and shipments to be sequential in their respective tables.
I would consider this update to be experimental. I try my best to test every aspect of the addon in a variety of different scenarios, however everyone's server is unique and with that come test cases that I can not cover. If you experience any odd behavior, please immediately try to create a ticket. You can also reach out and ask for support in my discord.
This is a Beta Update - Potentially not stable
- Added support for an additional F4 menu.
- Fixed some hooks not getting fired for the player who made dconfig changes.
- BETA FEATURE: Ammo / DarkRP entities are being forced to be sequential.
- This could cause side effects. I will be looking for feedback on this change. Please report any problems immediately.
- Fixed issue with empty file persisting if the user did not delete instead of replace the addon update.
- Fix bug where DConfig failed to delete an item in a rare case.
NEW FEATURES
- Added support for a gmodstore F4 menu that did not support refreshing.
BUG FIXES
- Fixed an issue where DConfig would not prevent users from creating categories that did not have a "categorises" property set.
HOTFIX
- Fix error related to ply
There is more in the works! For now here's a small update:
NEW FEATURES
- Added support for setting jobs as a hitman.
- Added an information panel that will show when a data entry was last updated through the editor.
- Added the option to set a default ammo price inside of DConfig Settings.
- Added the option to show or hide the update info panel for supported entries.
BUG FIXES
- Fixed DarkRP settings not saving.
- Fixed lua error that would occur from using a SWEP builder when tracking stats.
- Fixed an issue that would cause ammo to not get deleted in some cases.
BUG FIXES
- Performance Increases
- Fix Loading of Data in Certain Cases
HOTFIX
- Fix issue related to refreshing F4 Menu gms addon.
HOTFIX
- Fixed an error that would occur if a data entry was skipped during the loading process and did not provide a valid reason.
NEW FEATURES
- Added the option to black list entities from getting loaded by DConfig.
- If applicable, entities that are not loaded will now log the reason they weren't loaded in console.
- Disabled loading of zero's fruit entities as they have dependencies DConfig can't access at the time of loading.
NEW DEVELOPER HOOKS:
-- Client
hook.Add("DConfig2ContentSaved", "OnSave", function(editorType, saveData, success)
print(editorType .. " saved the new data.")
if success then
print("The save was successful with the following data:")
PrintTable(saveData)
end
end)
-- Client
hook.Add("DConfig2ContentDeleted", "OnDelete", function(editorType, contentData)
print(editorType .. " had content deleted from it:")
PrintTable(contentData)
end)
-- Client
hook.Add("DConfig2ContentReset", "OnReset", function(editorType, contentData)
print(editorType .. " had content reset:")
PrintTable(contentData)
end)
BUG FIXES
- Fixed a gmodstore F4 menu that was not refreshing when DarkRP content was edited.
- Removed debug color code.
- Fix several lua errors that would occur when attempting to load an empty dconfig setting file.
- Fixed how colors are loaded so they return true with
IsColor
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