Notice
If you are looking for support you should instead create a support ticket.
Hey!
- They should work with any weapon pack without any issues (if there is an issue you can always report it and it will be fixed guaranteed)
- Yes, 47 materials are ready to go from the start, the only thing you really have to do is assign them a price. (recommend watching the demo video)
- I did not test functionality on TTT yet (see previous comment and I will send you a pm too)

Hi,
- Do these work with the popular TTT weapon pack?
- Are there preset skins ready to use?
- Can I apply skins to TTT weapons and add them into pointshop2, closing the menu off to all ranks so that skins are only accessble via pointshop2?


Does this work with other gamemodes including TTT?

It will not work for my renamed DarkRP, what do I do to fix this ?

Out of season april fool lol

Thanks a lot! If that syntax ever comes to mind, feel free to let me know :)

There is a vmt syntax that doesn't use the models uv textures but it's coming come to mind right now. Very good job then though. Thanks for the reply! GLWS

I hear you loud and clear, so I'll specify some things. Phong is being used in a couple textures for reflectivity, or selfillum to glow in the dark. None of the animated materials included are scroll materials, they are all properly animated. I spent a lot of time collecting and editing these textures, they all have custom vmt parameters to make them look better, some of them are custom made, only about 1/4 is retrieved from the internet. I am not a texture expert though, if you have some tips on how to make them seamless please, contact me in a pm, all help is appreciated :)!
Easy Skins is foremost a tool that allows anyone to make their own skins and offers all the functionality needed to put them on a weapon, it's not just changing textures on a weapon. So you could easily make your own vmt's and put them in the shop in less then a minute. The amount of functionality offered is the deciding factor in the price.

a basic scroll textures doesn't equal animated textures :( It seams expensive for a just changing textures that you found randomly on the internet. Just a basic texture set up making it look harsh in map lighting. It would be worth it if it had controls over environment map, phonage, and Other things that you can do with source engines vmt syntax. Textures aren't seamless though out the model because the script is using the models uv textures.

Thanks for the advice!

UI needs to be worked on/Overhauled other than that it all looks good.

It wouldn't be that handy to put them in the shop due to the amount of skin-weapon combinations., but if you are talking just inventory wise, there is a way of getting all the skins a player owns, I'll update the 'Integration' tab.
Right now there is no default integration in the f4 menu, but all information needed to do so can be found in 'Integration', I really like the idea and I might add auto integration into the drp menu in a future update.

Is there a way to add them to pointshop? Like a function or so (if they own it/equip it give them access)
drp support in the f4 menu?

Wow, I've been waiting for something like this for such a long time, Definitely buying soon.

ok

Thanks everyone :)!

Noice, GLWS :)
Maybe get a new banner btw.

Looks really well-made

Unique to GMS, GLWS!

Looks nice! GLWS