Ember - donation system, bans, loading screen & landing/index page

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Stable
2.14.0
  • Improved appearance and theming
  • Implemented adaptive light/dark mode
  • Added visual color options
  • Added granular theme modifier toggles
  • Cleaned up style sheets
  • Various minor visual improvements
  • Rearchitected the game server integration API
  • Improved the request flow and abstractions for extensibility
  • Rewrote the Garry's Mod integration addon
  • Implemented the new game API
  • Vastly improved code readability through modularity
  • Added hooks and handler registration for custom actions
  • Replaced the configuration file with commands (backed by the file library)
  • Run the ember connect command with the URL and token from the legacy ember_config.lua file when upgrading
  • Improved unban logic: the server's ban enforcement scope is now respected (except for the scope "none" if ban logging is enabled)
  • Deprecated the legacy server API
  • Improved store package actions
  • Implemented user-presenceless ("offline") actions
  • Executed in-game regardless of the user's presence
  • Individually togglable for certain action types (such as commands)
  • Implemented RCON command actions (for basic integration with otherwise unsupported games)
  • Requires configuration of the new task scheduler under general settings
  • Decoupled actions from packages
  • Packages can now have multiple actions of the same type
  • Implemented tracking action executions individually
  • Active package instances now execute all redeemal phase actions, including those added after initial redeemal (previously only those created prior to a player first joining the associated game server with an unredeemed package instance)
  • Expiring package instances execute only those expiry phase actions created prior to expiry (as before)
  • Implemented active phase actions, which are executed every time a player joins with an unexpired package instance
  • Improved the store user experience
  • Implemented recording credits balance events (adjustments/payments/purchases)
  • Added a credits balance history table to the user purchases page
  • Implemented redirecting unauthenticated customers to sign in upon attempt to purchase
  • Added a banner instructing to link required game accounts
  • Added a TOS disclaimer to package listings
  • Implemented an option to restrict server integration token use to a known remote address only (for security)
  • Implemented server group ban scope (allows for applying a ban on a (sub)set of servers at once)
  • Refactored user authentication providers for modularity
  • Extracted Minecraft integration into a module
  • Improved user merging
  • Added a merge button to user settings
  • Implemented callbacks for modules
  • Improved server queries and cards
  • Implemented TCP-based server queries (for games based on Steam Networking and Minecraft query protocol)
  • Implemented concurrency and locking (for performance and efficiency)
  • Added an option to show the server address alongside the "Join" button
  • Restored the "Join" button for Rust
  • Improved webhooks
  • Implemented a test execution button
  • Implemented array access for model subattributes
  • Added default value and UNIX timestamp filters
  • Numerous bug fixes and improvements, including:
  • Reworked user API filtering, ordering and pagination
  • Implemented additional metadata for servers (e.g. integration version)
  • Changed the minimum MySQL version requirement to 5.7.8
  • Implemented validating role order changes clientside
  • Replaced the rich text editor component
  • Fixed privileged XSS vulnerabilities
  • Fixed parsing Discord usernames
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