Emoji Circle

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Stable
1.2.9

New SERVER functions:


EmojiCircle.GiveEmoji(ply: Player or String, emojiname: String)

Give emoji to player. (Supports offline players)

ply: can be Player or SteamID64

emojiname: unique emoji identifier


EmojiCircle.TakeEmoji(ply: Player or String, emojiname: String)

Take an emoji from a player. (Supports offline players)

ply: can be Player or SteamID64

emojiname: unique emoji identifier


EmojiCircle.SyncEmoji(ply: Player, emojiname: String)

Sync player emoji availability between server and client

ply: Player

emojiname: unique emoji identifier




New сoncommands:


ec_give "steamid64" "emojiname"

Give emoji to player. (Supports offline players)


ec_take "steamid64" "emojiname"

Take an emoji from a player. (Supports offline players)




New SERVER hooks:


EC_PlayerUseEmoji(ply: Player, emojiname: String)

Called when a player uses an emoji

ply: Player who uses emoji

emojiname: unique emoji identifier


EC_PlayerBuyEmoji(ply: Player, emojiname: String)

Called when player purchase an emoji from the store

ply: Player who bought the emoji

emojiname: unique emoji identifier


EC_PlayerReceivedEmoji(ply: Player, emojiname: String)

Called when a player receives an emoji from the EmojiCircle.GiveEmoji function

ply: Player who got the emoji

emojiname: unique emoji identifier


EC_PlayerDeprivedEmoji(ply: Player, emojiname: String)

Called when an emoji is taken from a player by the EmojiCircle.TakeEmoji function

ply: Player who had his emoji taken away

emojiname: unique emoji identifier


EC_AdminGiveEmoji(admin: Player, sid64: String, emojiname: String)

Called when an admin give an emoji to a player.

admin: Player who gives emoji

sid64: Steamid64 who gets the emoji

emojiname: unique emoji identifier


EC_AdminTakeEmoji(admin: Player, sid64: String, emojiname: String)

Called when an admin takes an emoji away from a player

admin: Player who takes emoji

sid64: Steamid64 who has his emoji taken away

emojiname: unique emoji identifier




New configuration

EmojiCircle.Config.Admins

Table with admins groups who can execute admin commands

Stable
1.2.8
  • Fixed error when switching between categories


Stable
1.2.7
  • Gestures can no longer be used in the vehicle


Stable
1.2.6
  • Fixed an issue where the data folder was not created


Stable
1.2.5
  • Added a new language (Chinese Simplified). Thank Pathfinder_FUFU for the translation.
Stable
1.2.4
  • Block the use of emoji when a player is frozen
Stable
1.2.3
  • Now emoji cannot be used dead and in observation mode
Stable
1.2.2
  • Fixed an issue with the inability to change the menu button


  • Use emoji area has been adjusted
Stable
1.2.1

Corrected mistake:

"Gropus" to "Groups" in config file. Be careful and fix it for your emoji.

Stable
1.2.0

This update adds gestures!


— Emotions are now divided into 2 categories:

  • Emoji
  • Gestures

(You can disable one of them if you don't want to use it.)


— Gestures can be displayed in first-person or third-person mode.

— Custom third-person support.

— Mouse lock when using gestures (configurable)


Stable
1.0.1
  • Fixed material for displaying unknown emoji
Stable
1.0.0

Release

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