Stable
2.7.4
UPDATE
- Updated German translation.
- Added config option CH_FireSystem.Config.EntitiesToIgnite
- Define which entities we ignite if CH_FireSystem.Config.IgniteProps is enabled.
- Fixed a problem with Brick's Essentials XP support.
Stable
2.7.3
UPDATE
- You can now set
CH_FireSystem.Config.RemovePropTimer
to 0 to disable this feature and let props burn forever/until extinguished.
Stable
2.7.2
UPDATE
- Added language support for Accessories DLC
- Added language support for Weapons DLC
- Fixed 3D2D text position on extinguisher cabinet.
Stable
2.7.1
UPDATE
- Fixed PlayerCanPickupWeapon being overwritten by this addon.
- Fixed config ExtinguishAllFiresOnFFLeave not being called when firefighter disconnects from server.
Updated file: ch_fire_system/server/ch_fire_server.lua
Stable
2.7.0
UPDATE
- Various QoL updates to entity code.
- Disallow taking a extinguisher from cabinet if player already has one.
Stable
2.6.9
UPDATE
- Fixed a problem with not properly creating file directories.
Don't update if everything works fine for you.
Stable
2.6.8
UPDATE
- Fixed an issue with drawing the fire display for fires outside the PVS.
- Changed 2D hook for drawing fire displays to HUDPaint instead of HUDDrawTargetID to avoid conflicts.
- Replaced the CSS extinguisher model used in the F4 menu with the custom one from the addon to avoid missing CSS problems.
- Removed ch_fire_darkrpadds.lua and properly initialize entities and jobs via lua/darkrp_modules/ -> about fucking time I did this...
Stable
2.6.7
UPDATE
- Added config
CH_FireSystem.Config.EnableXPSupport
to disable the XP option entirely.
Stable
2.6.6
UPDATE
- Fixed a bug with the automatic XP support.
Updated file: lua/ch_fire_system/server/ch_fire_utils.lua
Stable
2.6.5
UPDATE
- Fixed a minor bug with a util function from last update.
Updated file: lua/ch_fire_system/shared/ch_fire_utils.lua
Stable
2.6.4
UPDATE
- Added Simfphys support.
- There is now a Class variable for every firetruck in the config.
- It defaults to prop_vehicle_jeep, but if you want to use a Simfphys vehicle just replace it with the entity name of the Simfphys vehicle.
- Added a system to draw fires on the map for fire fighters.
- Use the config
CH_FireSystem.Config.DrawActiveFires
to enable it. It's disabled by default. - It will draw all active fires on their map when the fire is not in sight.
- General QoL and optimization to the codebase.
- Replaced some pairs with ipairs.
- Switched to a more reliable hook for initializing the addon.
- Added
CH_FireSystem.Config.OverheadSpinningBubbleSpeed
- The speed at which the bubble spins above the NPCs head (if enabled)
- Added a util function to give xp that automatically detects which XP system you are using.
- That means the manual configs for enabling your XP system are removed.
- Improvements to the UI.
- Optimization to the UI code.
- Color adjustments.
- Repositioned allowed teams and allowed ranks text.
- Buttons in menu now slightly changes color on hover.
- Properly cache screen sizes for optimization and recalculate on screen size changed.
- Updated language system.
- Fixed missing language strings.
- Improved language system, so it does not throw errors if strings are missing.
- Fixed being able to sell your firetruck which would result in a snowball effect of issues.
- Fixed a possible error when picking up the firetruck with physgun if not using a proper prop protection addon.
- Adjusted the position of the spinning bubble above NPC if both bubble and text display is enabled.
- Molotov Cocktails now spin when thrown to simulate a more realistic toss effect.
- Rate limited net messages.
You should do a complete re-install of the addon if you are updating. Do not try to copy over your config file or any other files.
Stable
2.6.3
UPDATE
- Fixed French translation.
Only the language file has been updated.
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