Stable
1.3.6
Optional update :
- Vehicle HUD is now displayed only to the driver of the car.
Stable
1.3.5
- Hide Vehicle HUD once you're sit.
- Fixed an error with the Arc.
Stable
1.3.4
- Add "XP To the next level" box
- Some fixes
Stable
1.3.3
- Prevent some compatibility issues
- Added compatibility with GlorifiedBanking :
- %glorifiedbanking_balance%
- %glorifiedbanking_interest%
Stable
1.3.2
- Added compatibility with uTime ( https://github.com/TeamUlysses/utime )
- Little fix on the playermodel
Stable
1.3.1
- Removed KVS from the script files and added them into the workshop contents.
Removed :
- folder : lua/kvs
- file : lua/autorun/kvs.lua
Also modified :
- lua/autorun/ui_maker_loader.lua
- lua/ui_maker/config/cl_gm_config.lua
Stable
1.3.0
- New feature : notification edition
- Fixed an issue with modelplayer
- Added thirstbar and respawntime of DarkRP
- Fixed colorwheel
- Improved ammo percentage
Stable
1.2.0
- Added Ammo percentage for rectangle box and image
- Fixed a small issue with SimpleText
- Added LevelingSystem compatibility
- %level%
- %level_xp%
- Added all new HUDShouldDraw of VCMod
- Added !getresources
- Added multiline on textbox
- Fixed a small issue with modelplayer
Stable
1.1.0
- Added xAdmin 2 superadmin rank
- Fixed issues while trying to edit an HUD which is responsive
- Automatically refresh the HUD if you save it with the save name than a previous one ( data overwrite )
- Fixed the pre-made Death Notice : Seth HUD
Stable
1.0.6
What's new :
- New type of HUD : Vehicle HUD
- Rework of the responsive methods
- Added automatically all HUD Maker contents to the FastDL
- New variables :
- %vehicle_speed_mph%
- %player_speed_mph%
- %vehicle_speed_kmh%
- %player_speed_kmh%
- VCMod compatibility
- %vcmod_vehicle_fuel%
- %vcmod_vehicle_health%
- %vcmod_vehicle_max_fuel%
- Deathrun Compatibility
- %deathrun_round% ( current round )
- %deathrun_timeleft% ( timeleft of the round )
Stable
1.0.0
Initial version.