Stable
2.0.0
This update contains re-written code; which means that any existing installed version must be removed completely and then this version installed. Merging old and new files may cause instability, errors, or other unexpected issues. Ensure that you read the included documentation.
- [added] documentation for v3
- [added] new icons for numerous buttons
- [added] custom tooltip feature which displays info about a button immediately with NO delay on hover
- [added] custom avatar url support
- [added] on-the-fly name validation as the user types
- [added] prep-work started to migrate coded config file into in-game config for server owner
- [added] logging feature to track admin actions (resets, name requests, etc)
- [added] slider which appears when admin requests user name change to notify player
- [added] new rdb module logging and error reporting system for better debugging
- [added] module logging for name changes, approvals, denials, and avatars
- [change] revised quick-install guide PDF
- [change] updated script for rlib v3.0.x compatibility
- [change] script now utilizing rhook and rcc modules
- [change] re-wrote script with new structure for basically everything
- [change] steam workshop collection updated
- [change] now using pnl/element structure
- [change] re-assigned all registered pnls in MODULE.resources.pnl
- [change] invalid request id error set to display in debug only
- [change] close buttons now using utf8
- [change] broadcasting feature now shows name resets / admin forced names in chat
- [change] updated database library
- [change] revised text highlight color for better visibility
- [change] player name set, reset migrated to hooks; functions removed
- [change] bio textfield now has vertical scrollbar
- [change] bio textfield no longer uses :logic( ) to count char limit; uses :ochg( )
- [change] broadcasting feature now shows name resets / admin forced names in chat
- [change] forced admin change ui revised
- [change] steam workshop collection updated
- [bug] player reset name hook not executing
- [bug] nil error within ulx module for ulx.identix_rep_total
- [bug] fixed int / str type issue with gender, connections, last_seen
- [bug] name filter loading message set to dispatch once
- [bug] player name reset initializes the registration screen now
- [bug] fixed issue with saving stats of a player when they disconnect
- [bug] fixed params issue when utilizing concommand