Illegal Discoveries (Discover Loot, Dynamic Rewards & Custom Models)

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Stable
1.0.4

UPDATE

  • Fixed a small issue where the SpawnChance value was reversed meaning 100 would actually be 1% chance of spawning and vise verca.
  • This is now corrected, so 100 in SpawnChance means 100% chance of spawning.

Updated file: lua/ch_illegal_discoveries/server/ch_illegal_discoveires_entities.lua

Stable
1.0.3

UPDATE

  • Added Russian translation.
  • Fixed a bug if triggered a random reward, but there were no rewards enabled.
  • Fixed an issue with drawing the halo and 3d2d for entities outside the PVS.
  • Fixed halo not using DistanceForHalo config.
  • Removed DistanceToStopDisplaying config as we check when the player can see the entity instead.
  • Changed 2D hook for drawing distance to HUDPaint instead of HUDDrawTargetID to avoid conflicts.
Stable
1.0.2

UPDATE

  • Added an admin command to force respawn all illegal discovery entities.
  • In-game command is ch_illegal_discoveries_forcerespawn
Stable
1.0.1

UPDATE

Stable
1.0.0

Initial version.

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