💼 Inventory system [Trunk, Backpack, Loot]

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(88)
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Stable
2.0.6
  • Fixed bug with item bank.
  • Now entities save all information about yourself (health, amount, and another info).
  • Added not stackable entities to config file


Stable
2.0.3
  • Little optimisation;
  • Bug fix with cleanup;
  • Updated blacklist for pickable entities.
Stable
2.0.2f
  • Fixed bug with loot not visible;
  • Fixed bug with drop items after death (if enable in config file);
  • Fixed error with RunString;
  • Fixed bug with backpacks.


Stable
2.0.1
  • Fixed bug with backpack equip.
  • Fixed bug with item store open.


Stable
2.0.0
  • Added netstream library;
  • Added pon library;
  • Added available item model showing (FS_INVENTORY.DrawModel option in config file);
  • Fixed spawned item name drawing;
  • Fixed bug with the disappearance of entity in inventory when dragging;


Stable
1.1.1

Added whitelist

Stable
1.1.0

Fixed description item panel.

Stable
1.0.9
  • Added available to set custom lootbox model;
  • Lootboxes now not remove on cleanup;
  • Fixed lootbox spawn position.
Stable
1.0.8
  • Fix with car trunk inventories;
  • Now if you in vehicle then you can't see car trunk text.
Stable
1.0.7
  • Added bank item store entity;
Stable
1.0.6
  • Fixed bug with vehicle inventory;
  • Added available to disable cars inventory.
Stable
1.0.5
  • Fixed bug with open vehicle trunk;
  • Changed trunk inventory open from E to G (you can edit this in config file);
  • Fixed bug with ALT+E pickup in vehicle;
  • Fixed bug with vehicle pickup;
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