Advanced Keys (Vehicle Alarm, Door Alarm, Custom Models & More)

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If you are looking for support you should instead create a support ticket.
Peatreat posted

y it no wurk

LPN64 Purchased posted

ban

Crap-Head Author posted

You don’t own the addon and your account is 4 hours old? Explain or get banned.

TriggeredVape posted

i still have a error

Crap-Head Author posted

Update is out, enjoy!

Crap-Head Author posted

Thanks for 100 sales guys, love ya! Will release a cool update soon.

Gamestory Purchased posted

nice

shrublake posted

Fair enough, thank you!

Nugz Purchased posted

I know its a long shot but maybe for a suggesting you could make it so if you lock a house if pulls a second set of keys or even a menu like like hold K you can choose houce or car keys

Billy posted

Jeez this is selling well!

LPN64 Purchased posted

LPN64 Purchased posted

If you want to add some kind of 100% physic keychain thing (call it how you want)

add the following lines of code in shared.lua

function SWEP:Think()
	if not CLIENT then return end
	self.Owner:GetViewModel():ManipulateBoneAngles(44, Angle(0,LocalPlayer():EyeAngles()[1],0))

end

Crap-Head Author posted

No.

shrublake posted

Would it be okay if we were to use your workshop assets to write our own key script?

ExcelFX posted

Holdtype isn't much of an issue imo, just mainly the wrist breaking door opening technique of the viewmodel. Feels too stiff/robotic and slow, though I don't believe it should instantly open a door either. Holstering it might be nice too, but isn't a necessary addition.

JarosLucky posted

ok. thanks. send pull request.

Crap-Head Author posted

The line you are referring to is inherited from default DarkRP code, so leave a report on his GitHub if you have a problem with his code, I see no problems.

JarosLucky posted

Replace if !IsValid(ent) or (IsValid(ent) and ent..etc to if !IsValid(ent) or (ent..etc In shared.lua Later I can still leave problems in the code.

Crap-Head Author posted

As for NovaCars, it seems to be disabled because the author has disappeared. There is no documentation, so at the moment I can’t really do anything to support it :/

The keys will of course still work, the only thing that doesn’t is light flashing.

Crap-Head Author posted

There is a config to have instant unlocking or locking. The animation is what it is, and is not going to change right now :/

SKIVA Purchased posted

yea that would be good tho. its really a bit slow :D

Lazaruz Purchased posted

Possible to speed up the animation? want it to look realistic, but at the same time most of my players will find slow unlock/lock a bit annoying.

ErrO™ posted

Novacars support?

Flank posted

Man this shit looks awesome. It'd be cool if we could customize the Gmod sign on the keys. Great work, will probably get it in the near future

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