Stable
1.2.1
- Updated the external processing to be the same as others
Stable
1.2
- Fixed some lua error
Stable
1.1
- More performance
- Less random black models
Stable
1.0.2
- Prevented it from attempting to replace playermodels (It didn't work for players either way)
Stable
1.0.1.5
- Added pics to make install easier
Stable
1.0.1.4
- "I don't like that errors that don't get replaced get hidden" well cool, now they don't.
Stable
1.0.1.3
- Improved networking
- Changed how it gets the meshes
Stable
1.0.1.2
- Removed SuppressEngineLighting call
- models/debug/debugwhite
Stable
1.0.1.1
- Fixed a typo -updated some shennanigans
Stable
1.0.1.0
- Fixed some errors
- New texture
- Worldmodels now get patched up too
Stable
1.0.0.9
- Uses only 1 global now
Stable
1.0.0.8
- Moved net.Send into the loop
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