Leyworkshopdls |Faster joining!| Ingame In-Game downloads!

(28)
(333)
You can always read the reviews or discuss this product
Stable
2.0.12
  • Fix new setting LeyWorkshopDls.BlockNonCollectionResources
Stable
2.0.11
  • Add setting for dynamically adding maps LeyWorkshopDls.SendMaps
  • No, this does not add them to your server for you. It only sends them to clients for you
  • You still need to add maps to the server manually and to the LeyWorkshopDls.Maps if you are using this
Stable
2.0.10
  • Added new setting LeyWorkshopDls.BlockNonCollectionResources
Stable
2.0.9
  • Add some additional precaching code
Stable
2.0.8
  • Moved configuration to config_cooldownloads.lua
  • Breaking the config will now tell users in chat and in console
  • Try to fix issue some users were having with content stored in other locations


THE CONFIG IS NOW IN CONFIG_COOLDOWNLOADS.LUA

Stable
2.0.7
  • Change to garrysmods new downloading system

64 bit builds will work now!

Stable
2.0.6
  • add warning for gmod dev build users
Stable
2.0.5
  • Fix the lua errors from the last update, sorry guys!
Stable
2.0.4
  • Make Material("") return nil like the gmod func thus help making some shity addon work
Stable
2.0.3
  • Added LeyWorkshopDls.CollectionIDLoading
  • This is the collection ID for stuff that you want to load in the loadingscreen (not ingame) e.g. your maps
  • cl_downloadsfilter convar is now being respected (e.g. if its set to none then no stuff will be downloaded)


Stable
2.0.2
  • Changed texture reloading
  • Made path thingy work for gamemode files again
  • Added ogg to supported file list
Stable
2.0.1
  • Added .ogg to the list of supported filetypes
  • Fixed content from some gamemodes not getting added to fastdl gma
Showing 12 of 78 total results
Search products...