Mayor (Taxes, Vault, Laws, Leaderboards, Licenses & More)

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Stable
1.0.8

UPDATE

  • Added checks to ensure the mayor safe can hold the money you try to deposit, so nothing is lost.
  • Added missing Turkish translation strings.
Stable
1.0.7

UPDATE

  • Fixed mayor upgrades not working correctly above level 1.

You can keep all your configuration files.

Stable
1.0.6

UPDATE

  • Fixed not updating bodygroups in the mayor vault properly.
  • Added a mayor desk entity.
  • It allows the mayor to open the mayor menu by pressing E on the entity.
  • Admins can spawn it via Q menu and save via ch_mayor_saveents as usual.
  • Weapons received from the reinforcements upgrade cannot be dropped anymore to avoid abuse.
  • Added tax integration for Zero's Vending Machine
  • Allows you to give a percentage of the money from every vending machine purchase to the mayors vault.
  • You can enable it via CH_Mayor.Config.ZerosVendingMachineTax
  • Set the percentage via CH_Mayor.Config.ZerosVendingMachineTaxPercetange
  • Notify mayor with CH_Mayor.Config.ZerosVendingMachineTaxNotify
  • Added tax integration for Realistic Fastfood.
  • Allows you to give a percentage of the money from all fastfood sales to the mayors vault.
  • You can enable it via CH_Mayor.Config.RealisticFastFoodTax
  • Set the percentage via CH_Mayor.Config.RealisticFastFoodTaxPercetange
  • Notify mayor with CH_Mayor.Config.RealisticFastFoodTaxNotify
Stable
1.0.5

UPDATE

  • Fixed an error when a non-player entity tried to wanted/warrant a player (like CCTV's).
  • Fixed an error when a non-mayor tried to wanted/warrant a player.
Stable
1.0.4

UPDATE

  • Fixed a clipping issue with the text entry in the dashboard menu on ultrawide screens.
  • Added Russian translation thanks to matveicher
  • Added Turkish translation thanks to Illusion
Stable
1.0.3

UPDATE

  • Fixed a few French translations overwriting the English ones.
  • Made UI improvements when on ultrawide monitors.
  • Fixed a bug if the TeamTaxes table included jobs that didn't exist in servers DarkRP job table.
Stable
1.0.2

UPDATE

  • UI adjustments.
  • Cached CurTime where I forgot.
  • Removed unused fonts.
  • Removed some FindByClass use-cases and replaced with better and more optimized solution.
Stable
1.0.1

UPDATE

  • Fixed announcement screen not using language translation for default text.
  • Fixed new announcement screens not showing the latest announcement before updated.
  • Fixed some notifications not respecting CH_Mayor.Config.NotificationTime
  • Sorted all items for the catalog in it's own sub folder and file (shared/config/catalog/)
  • Added config to notify players when new laws are added.
  • Config option CH_Mayor.Config.NotifyAllOnNewLaw
  • Added feature to require mayor to be close to the vault to withdraw/deposit.
  • Can be toggled with config CH_Mayor.Config.MustBeCloseToVault
  • Fixed net message for leaderboards not having rate limit.
  • Added refresh network button on leaderboard to update it (cooldown on 60 seconds)
  • Added flashing screen to the entity when a new announcement is made.
  • Define the length of the flashing screen with config CH_Mayor.Config.NewAnnouncementScreenFlashTime
  • Fixed a bug where it would send triple notifications to players when a mayor was demoted.
Stable
1.0.0

Initial version.

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