MISSIONS - Challenge your players!

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Stable
1.4.2

Fixed a race condition which probably caused the Missions object not loaded/received yet, this should never happen error.

Files changed

lua/missions/sh_init.lua
lua/missions/sv_player.lua


fml

Stable
1.4.1

Fixed an issue where the default hook library complained about mission types not being valid.

Files changed

lua/missions/classes/type/sh.lua
lua/missions/sh_types.lua
Stable
1.4.0
  • Added the option to force disable mission watching


Stable
1.3.0
  • implemented lib currency changes
  • translations are now cached
  • translations will now fallback to english if some phrases are either not translated, dont exist or the set translation fails to load
Stable
1.2.2
  • Fixed version checker running to early (again)
  • Fixed debug command
  • Watch panel will now hide when the camera (gmod_camera) is equipped
Stable
1.2.1
  • Fixed version checker running to early
  • Implemented new i18n stuff from my lib (hopefully fixes mysterious DLib incompatibilities)
  • Fixed gamemode name in config (ttt -> terrortown)
Stable
1.2.0
  • Added version checker
  • Fixed some race conditions
  • Fixed some mission types not counting their values correctly
  • Fixed saving when the server shuts down, a player disconnects or the map changes
  • Fixed scrollbar margin
  • Database related errors will not be silenced anymore and should print out properly
  • A lot more unlisted minor changes and fixes
Stable
1.1.7
  • Fixed watch panel being created on spawn even if it has been disabled by the cvar
Stable
1.1.6
  • Added SH Pointshop currency
  • Another attempt to fix Xenin Coinflip implementation
Stable
1.1.5

Fixed SAM using the wrong usergroup by making sure that the Mission object loads after the player has been authed

Stable
1.1.4
  • Disabled MySQL by default again (caused some confusion on for first-time users)
  • Removed unneeded files
  • Hopefully fixed Xenin Coinflip integration
Stable
1.1.3

Fixed Xenin Coinflip mission types

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