Modern Faction Wars - Capture the Flag

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Stable
1.2.8
  • Implemented FLAG_ENTITY:CollectReward(PLAYER entity, noMessage) in case, you want to collect rewards from a distance (needs lua knowledge)
  • Integrated new error message if no capturing is possible when out of raid times
Stable
1.2.7
  • Fixed an issue with the latest update, not working correctly, config update
Stable
1.2.6
  • Added some messages for failed capture attempts.


Update of config required.

Stable
1.2.5
  • Fixed several issues with the "Interact with flag entity to capture"-option


Update your config's functions for this update as it changes something within MG_CTF.CanCapture

Stable
1.2.4
  • Fixed rare case in which the default folders wouldnt be created in some gamemodes
Stable
1.2.3
  • Added Chinese translation
Stable
1.2.2
  • Fixed an error with the system, if you didnt setup rewards.
Stable
1.2.1
  • Fixed helper function MG_CTF.AddXP not working properly
Stable
1.2
  • Complete rework of how rewards are handled, INTERNALLY
  • Fixed error, if DarkRP table exists, but DarkRP.notify function is missing
Stable
1.1.6
  • Fixed an infinite contested bug
Stable
1.1.5
  • Fixed ShowAlliedPlayers not working
  • Added new config function MG_CTF.GetFactionsOfPlayer (Returns all factions a player is a part of)


Disclaimer:

Please update the config or ATLEAST add the MG_CTF.GetFactinosOfPlayer function to make this fix work

Stable
1.1.4
  • Fixed a bug on badly made maps, which made some of the tool elements invisible.
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