Stable
1.2.8
- Implemented FLAG_ENTITY:CollectReward(PLAYER entity, noMessage) in case, you want to collect rewards from a distance (needs lua knowledge)
- Integrated new error message if no capturing is possible when out of raid times
Stable
1.2.7
- Fixed an issue with the latest update, not working correctly, config update
Stable
1.2.6
- Added some messages for failed capture attempts.
Update of config required.
Stable
1.2.5
- Fixed several issues with the "Interact with flag entity to capture"-option
Update your config's functions for this update as it changes something within MG_CTF.CanCapture
Stable
1.2.4
- Fixed rare case in which the default folders wouldnt be created in some gamemodes
Stable
1.2.3
- Added Chinese translation
Stable
1.2.2
- Fixed an error with the system, if you didnt setup rewards.
Stable
1.2.1
- Fixed helper function MG_CTF.AddXP not working properly
Stable
1.2
- Complete rework of how rewards are handled, INTERNALLY
- Fixed error, if DarkRP table exists, but DarkRP.notify function is missing
Stable
1.1.6
- Fixed an infinite contested bug
Stable
1.1.5
- Fixed ShowAlliedPlayers not working
- Added new config function MG_CTF.GetFactionsOfPlayer (Returns all factions a player is a part of)
Disclaimer:
Please update the config or ATLEAST add the MG_CTF.GetFactinosOfPlayer function to make this fix work
Stable
1.1.4
- Fixed a bug on badly made maps, which made some of the tool elements invisible.
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