Realistic Robbery 💰

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Stable
1.0.5
NEW FEATURES
  • Numbers in the weapon box mini-game will now automatically center in the middle of the menu when validated.
  • Add a configurable cooldown between 2 bank robberies to prevent abuse (default set to 0 seconds).
  • The time you have to wait before you can re-enter a house after taking damage no longer includes damage you have done to yourself.
  • Add a new configuration allowing you to use your own lockpicking weapon instead of the default one included in the addon (must be DarkRP-compatible)
  • Text with a distance is now formatted (1.234 instead of 1234).


BUG FIXES
  • Fix an error happening sometimes when joining the server while the configuration table has not been sent yet.
  • Fix invitation being removed from the waypoint menu even if you weren't allowed to enter.
  • Fix a potential error when using a DarkRP-derived gamemode (setKeysNonOwnable)
  • Fix an error preventing the bank robbery from ending as it should.
  • Fix the HUD in the house overlapping with the mission HUD when the mission is starting.
  • Fix a little security issue that allowed players to accept an invitation without actually being invited.
  • Fix some responsive issues with minigames.


NOTES
  • Sorry about the number of updates recently, but I've had several bugs reported and it seems important to me to have a reliable addon. Hope you like it anyway!
Stable
1.0.4
NEW FEATURES
  • The cooldown for returning home after damage now only considers damage done by players.


BUG FIXES

  • Fix multiple errors that were coming from update 1.0.2 changes.
  • Fix a possible error when joining the server with the safe entity.
Stable
1.0.3
BUG FIXES
  • Fix a font issue in the admin configuration menu when trying to use a custom font.


NOTES
  • This update only fixes a visual detail. You can ignore it and wait for the next update.
Stable
1.0.2
NEW FEATURES
  • Add a configuration field to enable/disable the custom crosshair in the home
  • When a car slot is occupied by another vehicle or a player during the vehicle's mission, another position is automatically chosen. If no position is available, the vehicle tries to find a more suitable position.
  • The cooldown preventing re-entry into a house after taking damage is now reset to zero if the player has died in the meantime.
  • Add a ranks table to the constants.lua file to define which grades are considered admin (by default, only superadmin is included).
  • Add a button in the tools menu to delete all waypoints at once.
  • German translation added (thanks to The milf hunter).


BUG FIXES
  • Rework function HOME:GetSessionIndex in a more optimized way (little FPS boost).
  • Make the robbery home disappear when all data is erased.
  • Missing security condition for an admin teleportation concommand (THIS IS A SECURITY ISSUE - PLEASE UPDATE).
Stable
1.0.1
New features
  • Configurable delay before returning home after taking damage (leave at 0 seconds to disable the feature).
  • Add a config.lua file to the root to configure your MySQL credentials more easily.
  • Turkish translation added (thanks to S H A Z Z A M).


BUG FIXES
  • Notification text could pop out of the background if the content was too small -> fixed.
Stable
1.0.0

First upload

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