Stable
1.2.5
- Detour
hook.Call
properly, hopefully (should fix GAS and bLogs and whatever else)
Stable
1.2.4.2
- Config option to remove lockpick weapon if out of ammo
Stable
1.2.4.1
- Fixed dumb issue where displayed levels of locks on doors would not update at all
Stable
1.2.4
- Override
hook.Call
so ourcanLockpick
hook runs first, I really didn't want to override the default lockpick SWEP'sPrimaryAttack
... so this is ugly but I guess it works. - Move actual lockpeek sequence starting to
lockpickStarted
hook
This should make the addon more compatible with other addons but I'm expecting random tickets saying that hook.Call is breaking because of my addon...
Stable
1.2.3.1
- Remove problematic hook from https://www.gmodstore.com/market/view/v1-7-4-realistic-handcuffs-jailer-bailer that conflicted and broke this addon. Both now work together properly.
Stable
1.2.3
- Don't show model used while lockpicking in world
Stable
1.2.2
- don't deny every other canLockpick hook (should support more addons? tell me in tickets if you run across any weird issue)
Stable
1.2.1
- Fix error when trying to pick up lock pick pins when the user doesn't have the lock pick in their inventory (it would be nice if a Spanish customer could help me translate one line)
Stable
1.2.0
- Various fixes
- Added ability to make it easier for specific player usergroups to lockpick locks. I hate this but you wanted it.
Stable
1.1.8
- Add lockpick ammo the correct way to avoid stupid errors
Stable
1.1.7
- Added a way to setup lock position and angles for specific door models.
- First one I've added is for one of the models for rp_truenorth, as I was asked through a ticket.
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