SAM | Admin Mod #1

(85)
(456)
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Stable
160
  • Fixed gags not being persistent due to an old SAM update. (Thanks to Anton for reporting it!)


Files Affected:

(MODIFIED)

sam/lua/autorun/sam.lua
sam/lua/sam/modules/chat.lua


Stable
159
  • Implemented a fix for the famous kick message "Your SteamID wasn't fully authenticated", it waits 25 seconds before kicking the player.


Files Affected:

(MODIFIED)

sam/lua/autorun/sam.lua
sam/lua/sam/player/sv_auth.lua


Stable
158
  • Fixed an issue with config and adverts.
  • Fixed not being able to change to a gamemode that exists through menu. (Disabled the check till a better way is found)


Files Affected:

(MODIFIED)

sam/lua/autorun/sam.lua
sam/lua/sam/cl_adverts.lua
sam/lua/sam/config/sv_config.lua
sam/lua/sam/modules/util.lua
Stable
157
  • Updated CAMI to latest version.
  • Fixed a bug that caused SAM ranks not to show on CAMI.GetUsergroups(). Thanks to GrosseBaguette for tracking this bug!


Files Affected:

(MODIFIED)

sam/lua/autorun/sam.lua
sam/lua/sam/modules/cami.lua
sam/lua/sam/modules/support_cami.lua


Stable
156

YOU MUST UPDATE!

  • Updated sfs to latest version
  • Updated "mapreset" (cleanupgame.CleanUpMap) to delay cleanup till a safe time.
  • Fixed a bug where fully disabling Physgun features gives people god mode!!!! Thanks to Nykez for suffering from this bug for a long time!!!!


Files Affected:

(MODIFIED)

sam/lua/autorun/sam.lua
sam/lua/sam/modules/util.lua
sam/lua/sam/libs/sh_sfs.lua
Stable
153

PLEASE UPDATE IF YOU HAD AN ISSUE WITH YOUR RANK NOT BEING THE CORRECT ONE CLIENTSIDE


Changelog:

* Resolved an issue where having both FPP and DarkRP (I don't even know why would you do that) installed would prevent SetUserGroup from being called.


The problem stemmed from FPP using FPP.oldSetUserGroup within DarkRP's FPP, which relied on GMod's default SetUserGroup and neglected SAM's SetUserGroup. To address this, I simply added my SetUserGroup function after the server had finished loading. (This wasted 3 minutes of my time trying to figure it out)


Files affected:

  • (MODIFIED)
  • sam/lua/autorun/sam.lua
  • sam/lua/sam/player/sh_player.lua
Stable
152

Changelog:

* Fixed ragdolls limits not working thanks to Astralcircle for reporting it!

* You can now return true in "SAM.CanRunCommand" hook to allow a player to use a command even if he doesn't have permission to.


Files affected:

  • (MODIFIED)
  • sam/lua/autorun/sam.lua
  • sam/lua/sam/command/sv_command.lua
  • sam/lua/sam/sh_restrictions.lua
Stable
151

Changelog:

* Actually fixed the adverts issue, forgot to test!!


Files affected:

  • (MODIFIED)
  • sam/lua/autorun/sam.lua
  • sam/lua/sam/cl_adverts.lua


Stable
150

Changelog:

* Fixed random adverts not working if message starts with a {


Files affected:

  • (MODIFIED)
  • sam/lua/autorun/sam.lua
  • sam/lua/sam/cl_adverts.lua
Stable
149

Changelog:

* Made small changes to SetUserGroup function.


Files affected:

  • (MODIFIED)
  • sam/lua/autorun/sam.lua
  • sam/command/arguments/player.lua
  • sam/command/arguments/steamid.lua
  • sam/menu/tabs/commands.lua
  • sam/player/sh_player.lua
  • sam/player/sv_auth.lua
  • sam/player/sv_ranks.lua
  • sam/sh_restrictions.lua
  • sam/sh_util.lua


Stable
148

Changelog:

* Fully fixed config problem that would cause lots of errors on server startup.


Files affected:

  • (MODIFIED)
  • sam/lua/autorun/sam.lua
  • sam/lua/sam/config/sv_config.lua
Stable
147

Changelog:

* Added indexing for sam_players & sam_bans tables which will improve query performance. (oopsie)


Do NOT override any file, always delete old files then install.

Files affected:

  • (MODIFIED)
  • sam/lua/autorun/sam.lua
  • sam/lua/sam/sv_sql.lua
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