Stable
1.1.3
- Fixed Detectives not being able to receive contracts
Stable
1.1.2
- Added the
FriendTagGlobal
boolean option (true
by default) which controls whether the game should automatically mark PROTECT targets as FRIEND for all innocent players instead of just the detective.
Modified files:
contracts_config.lua
tttc/cl_contracts.lua
tttc/sv_contracts.lua
Stable
1.1.1
- Added option to delay contract assignments:
DelayedContracts
- Fixed C4 showing up as ttt_c4 in the contract assignment message
- Fixed possible script error preventing contract from ending properly
Stable
1.1.0
- Added Statistics. Stored in the server's SQLite database, weekly/total completions of a player's Contracts are stored and can be seen (along with a top Contractors list) by typing the
/contract
command. See media for a preview of the Stats window. Various options related to Stats have been added to the config file. - Fixed Spectators sometimes being picked as Contract targets.
- Fixed Contracts being able to fail even after the target has died.
Stable
1.0.1
- Added the
Enabled
option to choose which Contracts (Traitor, Detective) to enable.
Stable
1.0.0
Initial version.