- Quickly added a config option to display the player's avatar instead of the playermodel.
This was requested by a customer.
Fixed error related to head bone not existing
Fiddled with playermodel positioning, should always be centered around head now? Added health indicator next to job name if health is above maximum health
I hate this script's code
Don't include cl_3d2d.lua since it doesn't even do anything yet and it isn't being sent to client for now..
Added experimental blur setting.
Added Agenda for DarkRP Small changes overall. Fixed error when reloading DarkRP
Added wanted HUD for DarkRP
Added TTT credits if detective or traitor to role name Playing with the misc text a little Fixed map name
Made weapon names always be uppercase.
Figured out I could change the vertice amount of some other stuff for even better performance. Added config values to set vertices of main and ammo HUD, since some other values can look nice: https://i.tenrys.pw/KpW2qEPZ.png Changed the way map name string is gotten.
Performance improvement: Reduced the number of vertices for the circle used in the playermodel's stencil cutout.
Fixed halos fucking with the background of the playermodel. Added a way to move the ammo HUD using pixel values, as requested by a certain customer.
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