Stable
2.1.3
Fixed clientside error with impersonator which could cause impersonator to cease function on following rounds.
Stable
2.1.2
Fixed clientside lighting error when using bird bomb
Stable
2.1.1
- Added cvar
energydrink_health_max
(Default0
): Maximum health when using Energy Drink. Set to 0 to disable. - Removed an unneccessary print statement from emergy drink.
- Setting
energydrink_speedmax
to0
now removes the maximum speed boost from energy drink, allowing it to stack indefinitely.
Stable
2.1.0
- [Bird Bomb] Updated swep screen UI, fixed a missing texture.
- [Bird Bomb] Swep screen updates less often to slightly improve performance.
- [Disarmer] Increased damage ( 1 -> 5).
- [Disarmer] Improved control scheme: Players can now click to start charging and click again to fire. For backwards compatibility, hold-and-release will still charge and fire the weapon.
- [Disarmer] Pressing Reload will now instantly cancel charging.
Stable
2.0.17
[Impersonator] Fixed an issue where disguised players would always appear as Healthy.
[Impersonator] Potential compatibility fixes.
Stable
2.0.16
Added cvar `bodybomb_gibs_identifiable`, default `1`.
Stable
2.0.15
Fixed a compatibility issue with "TTT2".
Stable
2.0.14
Updated 2018-08-28
- Fixed an error when using Prop Cannon without other weapons installed.
Stable
2.0.13
Updated 2018-08-25
- Fixed an issue causing bird bomb bodies to be duplicated.
- Added Prop Cannon traitor/detective weapon.
- Added cvar
propcannon_ammo
[Default 0]
Stable
2.0.12
Updated 2018-05-02
- Fixed a rare issue where a bird bomb could create multiple ragdolls.
- Traitor's body bomb indicator will now fade out at long range.
Stable
2.0.11
Updated 2018-05-01
- Body Bomb: Fixed an issue where gibbed bodies would not be identifiable.
Stable
2.0.10
Updated 2018-04-30
- Shield gun: Added cvar
shieldgun_collisions
[default 1], Players collide with shield gun shields. - Cloak device: Will now work as expected with PAC3 weapons again.
- Energy drink: Added cvar
energydrink_decay
[default 0]. Points per second to decay from health/speed boost. - Energy drink: Added cvar
energydrink_health
[default 25]. Health point boost per drink. - Energy drink: Added cvar
energydrink_speed
[default 0.25]. Speed multiplier boost per drink. - Energy drink: Added cvar
energydrink_speedmax
[default 0.5]. Maximum speed multiplier boost. - Thermal vision: Fixed an issue preventing some models from being drawn.
- Thermal vision: Fixed an issue where players would be shown in the wrong position if they were out of view.
- Body bomb: Fixed an issue preventing some models from being highlighted.
- Impersonator: Fixed a compatibility issue with SpecDM.
- Impersonator: Improved UI to better reflect
impersonate_changetarget
cvar.
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