Stable
2.0.5
- Sorted model bug, that caused them to look odd.
Stable
2.0.4
Essential update:
- Added a new feature, so you can lift with carbonate pot with physgun too and not just with gravgun. (admin only)
Stable
2.0.3
Essential Update:
- Patched a bug, so the barrel can be put directly into the compressor, even when empty.
- Fixed a bug where If you put two compressors next to each other and add one barrel vertically, it will add a barrel on each compressor (one barrel makes 2 barrels)
- Fixed a bug where the first carbonate you put in a pan will turn green when cooked, the second one you put in the same pan won't.
- Fixed a bug where sometimes, when you put a pack of cocaine in the holder, it adds 2 of them.
Note: all reported bugs has been patched in this update.
Stable
2.0.2
Essential update:
- Added some missing code to the drug holder.
- Now transfers a string to the drug holder.
- You no longer receive $0 for your cocaine.
Note: Very important that you update the script.
Stable
Version 2.0.1
Small fix
Stable
2.0.0b
This is the release of the cocaine factory 2, it is currently under beta stage the first week. (all up to you if you want to update)
- New custom models.
- Removed text above upgrade entities.
- Recoded the drugholder.
- Added a cocaine plant.
- Added cocaine seed.
- Separated the compressor from the stove.
- Removed code that isn't needed more.
- Slightly optimized code here and there. Note: Remember to change your workshop collection: http://steamcommunity.com/sharedfiles/filedetails/?id=1133687377
Stable
1.0.4
- Fixed a bug that caused pots not to be re-use able.
Stable
1.0.3
- Fixed the cooking of the carbonate which was broke.
- Added 4 new checks in the touch function, to see which cooking plate was used.
- Added the correct cel group in each new check, to control if the degrees are right.
- Added a math.random check to make cooking of the carbonate bit more random.
Stable
1.0.2
- Added permasaving for the npc buyer.
- Added 3 console commands: save_cocaine, delete_cocaine and spawn_cocaine.
Stable
1.0.1
- Merged some .txt files.
- Added a addtof4menu txt which include all the entites, for when you add files to your f4menu.
- Added a health function to all the entities.
- Added a explode effect, for when you destroy the: stove, refinery, gas holder and the barrel.
- Added new config options, so you can decide the heath amount on the different entities.
- Slightly organized the code.
Stable
1.0.0f
- Added a txt that include workshop collection link.
Stable
1.0.0
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