Stable
1.9.0
You can now attatch players to props (only if they are frozen), drag a player and aim at a prop and press E, to unattatch, press E on the player again
Jailer and bailer menus now have same design as inspection menu
Cuffed players can't jump now (for real)
You can now specify which weapons should be allowed to be picked up while in jail
You can now set auto uncuffing time
Added missing strings to language files
Cleaned up code
Config changes:
Added .WhitelistedEntitiesUse, allows you to enable pressing E on certain specific entities, for example press plates