Realistic Handcuffs (Jailer + Bailer)[Star wars update]

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Stable
1.9.0

You can now attatch players to props (only if they are frozen), drag a player and aim at a prop and press E, to unattatch, press E on the player again

Jailer and bailer menus now have same design as inspection menu

Cuffed players can't jump now (for real)

You can now specify which weapons should be allowed to be picked up while in jail

You can now set auto uncuffing time

Added missing strings to language files

Cleaned up code


Config changes:

Added .WhitelistedEntitiesUse, allows you to enable pressing E on certain specific entities, for example press plates

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