Realistic Handcuffs (Jailer + Bailer)[Star wars update]

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Stable
1.2.8

Now supports bLogs

Stable
1.2.7

Now supports Novacars Added text above NPCs

Configs Added: Jailer NPC text Bailer NPC text

Stable
1.2.6

Jailer NPCs now says you have to drag a player in order to arrest Added checks for bones when bone manipulating "animation" in order to prevent errors if bones doesn't exist Now properly sets the prisoner jobs model

Stable
1.2.5

Fixed cuffing/uncuffing ammo exploit

Stable
1.2.4

Doesn't give back weapons upon unarrest anymore

Config added: Draw player shadows (Temp fix for those with shadow issues)

Stable
1.2.3

Fixed bug with player getting dragged disconnecting causing the dragging player not being able to drag another player

Stable
1.2.2

Configs added: Reward on arrest Reward amount on arrest Cuffed on arrest

Stable
1.2.1

Can no longer switch between seats while cuffed You can now use rightclick with SWEP to force player inside vehicles

Stable
1.2.0

Bailer NPC added Fixed SWEP from erroring if bone couldn't be found Save console command changed to "save_rhc_npcs"

Configs added: Bail NPC model Bail price * year

Stable
1.1.2

You can no longer pickup weapons while cuffed

Configs added: Set team on arrest Team to set on arrest

Stable
1.1.1

The player should now properly be dragged towards the dragging player

Stable
1.1.0

Improved dragging Added cuffing time Added Jailer NPC (Spawn through menu and save with the command "save_jailernpc")

Configs added: Max amount of years(minutes) to jail players How long it takes to cuff a player Cuff range Arresting through NPC only

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