Stable
1.4.3
Fixed percentage issues with hunger
Fixed placement issues when hunger & level is active
Added configuration to set menu permanent
Fixed some minor extras
Stable
1.4.2
Fixed a visual mistake from dev version
Stable
1.4.1
This fix is related to the health bar & new max health addition of last update.
- Fixed the overhead to now work properly with max health
- Fixed both overhead and base hud healthbar to stop exceeding health bar box
Stable
1.4
This update brings a substitution fix to the max health display. There will be a table inside the config to put in your custom jobs and set their max health.
VictoriousConfig.MaxHealthClass["Citizen"] = { Max = 100 }
Files edited
config.lua
overhead.lua
victorious.lua
Stable
1.3.4
Added configuration for health bar removal ( about time i know )
Stable
1.3.3
Update Notes
- Added configuration for menu's location
- Premade values for players who struggle to find what values they need
Stable
1.3.2
Update fixes
- Salary error issue
- Level box placement
- Added an in-depth file to show you how to keep the menu permanent
- Fixed overhead health being the local players rather than opposing player
Stable
1.3.1
- Fixed hunger placement with newest update
Stable
1.03
- Configuration addition
- Remove blur for fps issues and for those who want the menu permanent
- Menu addition
- Added separate slot for "class/job" for those big named jobs clipping with the time & money.
Stable
1.02
Updates
- Fixed death error when compass is permanent
Stable
1.01
Update
- Fixed typo error causing getPhrase error
- Fixed DarkRPVar error
Stable
1.0.0
Initial version.