Stable
1.2.1
- Fixed some bugs from previous version
Stable
1.2.0
- Added VoidChar factions support (factions now show up in VoidChar, not in VoidFactions faction selection)
- Fixed bugs with jobs not being set properly
- Fixed other minor bugs
Stable
1.1.10
- Fixed stack overflow bug with factions containing promote default ranks
- Added some API functions
Stable
1.1.9
- Fixed a minor bug (update recommended)
Stable
1.1.8
- Capture points now use player.GetAll() with squared distance check instead of ents.FindInSphere, improving the server-side performance significantly
- PlayerEndCapture now should always get called even if the point is paused/contested (fixes the freezed points bug)
Stable
1.1.7
- Fixed promote default not working
- Fixed member object does not exist problem when deleting offline factions
Stable
1.1.6
- Fixed static factions promoting working incorrectly
Stable
1.1.5
- Now storing data when depositing items (fixes shipments bugs)
- Fixed some bugs with the capture points
- Fixed deposit money resetting
- Fixed a security vulnerability
Stable
1.1.4
- Fixed capturing points with contesting (again)
- Fixed promote default faction ranks not saving
Stable
1.1.3
- You can now promote default ranks without promote permission
- Fixed ranking page displaying incorrect count of members
- Fixed static settings info loading issue
- Other smaller bugs fixed
Stable
1.1.2
- Added a permission to every rank for promoting default ranks (useful for SWRP servers, where any faction can promote Recruits)
- Fixed some capture point bugs
- Fixed job not setting on join without VoidChar
- Fixed notifications not displaying names
- Fixed capture points not resetting on faction delete/disband
- Other smaller bugs fixed
Stable
1.1.1
- Fixed utf8.len issue in static factions