VoidFactions | Advanced Rank System, Factions, Gangs, Skilltree, Inventory

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Stable
1.2.1
  • Fixed some bugs from previous version
Stable
1.2.0
  • Added VoidChar factions support (factions now show up in VoidChar, not in VoidFactions faction selection)
  • Fixed bugs with jobs not being set properly
  • Fixed other minor bugs
Stable
1.1.10
  • Fixed stack overflow bug with factions containing promote default ranks
  • Added some API functions
Stable
1.1.9
  • Fixed a minor bug (update recommended)
Stable
1.1.8
  • Capture points now use player.GetAll() with squared distance check instead of ents.FindInSphere, improving the server-side performance significantly
  • PlayerEndCapture now should always get called even if the point is paused/contested (fixes the freezed points bug)
Stable
1.1.7
  • Fixed promote default not working
  • Fixed member object does not exist problem when deleting offline factions
Stable
1.1.6
  • Fixed static factions promoting working incorrectly
Stable
1.1.5
  • Now storing data when depositing items (fixes shipments bugs)
  • Fixed some bugs with the capture points
  • Fixed deposit money resetting
  • Fixed a security vulnerability
Stable
1.1.4
  • Fixed capturing points with contesting (again)
  • Fixed promote default faction ranks not saving
Stable
1.1.3
  • You can now promote default ranks without promote permission
  • Fixed ranking page displaying incorrect count of members
  • Fixed static settings info loading issue
  • Other smaller bugs fixed
Stable
1.1.2
  • Added a permission to every rank for promoting default ranks (useful for SWRP servers, where any faction can promote Recruits)
  • Fixed some capture point bugs
  • Fixed job not setting on join without VoidChar
  • Fixed notifications not displaying names
  • Fixed capture points not resetting on faction delete/disband
  • Other smaller bugs fixed
Stable
1.1.1
  • Fixed utf8.len issue in static factions
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