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In short
This script adds a brand new way to make money as a winemaker!
💬 Introduction
I'm happy to present you a roleplay script that might catch the eye of your players : A brand new wine production system thought to spice up the list of legal jobs on your server!
The script has been optimized to ensure lightweight use even on large servers with a high amounts of spawned entities. It has also been made very modular to ensure that you have a configuration that suits your server.
Winemaking System was designed with the idea in mind to create a realistic and immersive script with an advanced user experience that makes players want to spend hours farming with the same job.
And best of all, it allows your donators to make more in-game money which can potentially make earn you MORE MONEY from donations, so don't hesitate and buy it now!
✔️ Features
- Feature-rich winemaking steps
- Harvest
- Press grapes
- Ferment wine
- Cuve transfer
- Fill bottles/containers
- Sell bottles/containers
- Built-in shop system
- Custom entity limit
- Shop cart
- Items are sold in crates
- Can be disabled if you want to add entities manually to your gamemode
- Built-in inventory system
- Fast and lightweight networking
- Based on simple unidimensional tables (ID = amount)
- Used on the following entities :
- Buckets
- Grape trees
- Containers
- Crates
- Customizable grape varieties
- Grape name
- Wine variety produced by this grape
- Fruit color
- Fruit amount per tree
- Weight per grape
- Grow time : How long does it take for fruits to grow before it can be harvested?
- Harvest time : For how long can the fruit be harvested before it rots?
- Rest time : Tree rest time before producing new fruits.
- The phases (grow/harvest/rest) times can be randomized {min. delay, max. delay}
- The fruit amount per tree can also be randomized
- Customizable wine varieties
- Wine name
- Sell price per bottle
- Alcohol volume per bottle
- Grape bucket
- Can be equiped/unequiped whenever you want
- Bucket inspection (Shows the grapes in your inventory, their weight, amount, etc..)
- Destroy grapes/stacks of grapes from the inspector
- Drag and drog grapes/stacks of grapes to presses
- Submaterials/Bodygroups depending on the contents of the bucket
- Visible buckets attached on players spines (you can set specific bones for some playermodels)
- Grape Trees
- 3 time based phases (changing depending on the grape variety)
- Rest period : The tree is in a "cooldown" mod, this can be usefull if you want to control unlimited farming
- Growing period : The fruits are growing, letting the players around know that the tree will soon be harvestable
- Harvest period : The fruits can be picked up
- Clientside fruits
- Cool sounds and particles
- Donator rewards
- You can set up reward bonuses for certain usergroups
- This will give an additional reason for a player to become a donator if he's not already a donator
- XP rewards
- In addition to the money earned by selling wine, players can also gain XP points (if a leveling system is installed)
- Support for GlorifiedLeveling and DarkRP Leveling System
- The earned XP can be a percentage of the sell price, or an absolute value for each transaction
- Items resale
- Players will be able to resell their equipment to the NPC
- Items are resold at a certain percentage of the purchase price
- Can be disabled
- Leaderboard
- Displays a top 10 of the server's best wine sellers
- Adds competition between your players
- Interactive 3D interface
- Use Steam API to show informations about offline players
- Drinkable wine
- Adds roleplay to your server (players will be able to sell bottles to each other)
- Bottles can be destroyed when once emptied
- Supports Advanced Cooking Mod (thirst)
- Supports DarkRP hungermod (energy)
- Drink steps (Amount of times you can drink from a bottle before emptying it)
- Alcohol system
- Editable alcohol decrease time
- Progressive "drunk" effects (each effect can be disabled individually) :
- Post-processing effects (can be disabled)
- Sound filters (can be disabled)
- Camera distorions (can be disabled)
- Destroyable entities
- Each entity can have different health points, or be indestructible.
- Weight based limitations
- Most of the script features are based on items weight
- The weight limit is configurable for each entity that has this limitation
- Fake gibs
- Some items can create fake gibs at destruction to add more realism
- The gibs despawn time can be changed
- Admin tool
- A tool to place the following entities on the map
- Winemaker NPC
- Grape tree
- Leaderboard
- Easy "trees stacker"
- Trees varieties can be changed in real time
- Leaderboards will adjust their angles to the wall's normal
📑 Winemaking System is/has
- Cool custom 3D models
- Highly configurable
- Highly optimized
- DRM Free
- Prevents configuration errors
- Prevents missing language errors
- Support for:
- Advanced Cooking Mod
- GlorifiedLeveling
- DarkRP Leveling System
- DarkRP
- NutScript (not tested)
- Helix (not tested)
Product reviews
5.00 average based on 6 reviews

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