Stable
2.0.5
- Fixed SpeedBoost reseting to wrong value in certain situations
- Fixed Smoothie price clamp on sell function
Stable
2.0.4
- Fixed Hungermod setDarkRPVar on smoothie use
Stable
2.0.3
- Fixed Animation Update for Public Fruitstand.
Stable
2.0.2
- Fixed Sweetener animation offset
Stable
2.0.1
- Fixed Fruitstand, Mixer animation error
Stable
2.0.0
- Optiomized Code
- Cached Materials / Colors
- Changed Config
- Added zfs.config.Health
- Added custom hooks (zfs_hooks_sv.lua)
- Removed Config Health MaxReward
- Imrpoved Fruitstand textures
- Update Workshop content
Stable
1.1.0
- Added Spanish Translation
Stable
1.0.9
- Added Portoguese Translation
Stable
1.0.8b
Fixed Timeout Exploit
Stable
1.0.8a
Updated Money Functions
Stable
1.0.8
Removed CPPI
Replaced CPPIGetOwner with zfs.f.GetOwner
Added check so the person who made the smoothie cant buy it
Added valid check for mixer parent entity on draw halo function
Stable
1.0.7d
Fixed Money transaction problem for Public Fruitslicer entity
Added CleanUp function for Fruitslicer entites on Player JobChange