Changed table check method in zfs_UpdateStorage Net.Message to fix empty table bug on client
Fixed Client SweetenerEntity attempt to call method 'ClientAnim' (a nil value) Fixed Client ShopEntity attempt to call method 'cl_UpdateStorage' (a nil value) Fixed Client ShopEntity attempt to index local 'attach' (a nil value) Fixed Client ShopEntity DynLight attempt to index a nil value Decreased Net.Message Size zfs_UpdateStorage
Added ResetState table for Shop ForceReset function
Fixed Player getting disconnected from the Entity when moving to far away while Mixing Fixed Coconut particle effect
Fixed zfs_PlayerDeath Player var
Added Owner check in PhysgunTouch for Shop Entity Added Occupied Functionality for Shop Entity if zfs.config.SharedEquipment = true Added LoadAfterSave function Changed Physics Wheel to Client Props (Should Fix Constrained Bug) Disabled PhysgunTouch for Mixer and Sweetener Props
Added SetOwner function on connected Shop Props
Updated fs_shop_glass.mdl in Contentpack ShopGlass and FruitPile are now ClientModels
Fixed not assigned Owner on Fruit entity
Fixed Mixer Entity Notify Fixed Sweetener Entity Owner Check Fixed Config zfs.utility.SortedToppingsTable
Changed Animation/VFX functions Added zfs_vfx.lua
Added zfs.f.IsOwner for fruitbox drop