Stable
1.8.5
- Added admin command to show all contaminated objects zbl_debug_Ctmn_Show
- Added zbl_BlockObjectScan to block certain entities to show up on the scan
- Added DNA Entity
- Added global vars for vaccines VACCINE_ (see zbl_config_vaccines.lua)
- Added Danger Factor generated from Virus Config
- Changed virusnode particle effect
- Changed zbl_hook_sv.lua to zbl_hook_sh.lua
- Changed harvested VirusNodes DNA Points are now scaling according to dangerfactor of virus
- Cached static Angles/Vectors
- Decreased Fence Door Open/Close Use interval
- Fixed out of Distance modelscale reset for Virusnodes
- Virus Items on Report Sign now sort according to occurrence count
- Update Workshop
- Splitt Config in to seperate files
- Moved Config files outside of main folder structure for easier access
- Moved main config from zbl_config to zbl_config_main.lua
- Moved Config zbl.SoundByModel and zbl.ModelOffsets to new file zbl_config_models.lua
- Moved zbl.config.PerceptionEffects and zbl.config.AppearanceEffects to new file zbl_config_effects.lua
- Moved zbl.config.Vaccines to new file zbl_config_vaccines.lua
- Moved Quest Config to new file zbl_config_quests.lua