Zero´s Happy Harvest🌾 (Farming Script)

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Stable
1.2.0
  • Added config option to controll entity sharing (see zfa.config.SharedOwnership)
  • Added config option to restrict whos crops the CropBuyer NPC will buy (see zfa.config.NPC.CropOwnerOnly)
  • Added Info page for shop interface
  • Added description var for shop config items
  • Fixed Issue where plants could be harvested before they were fully grown
  • Integrated STM System from zcLib to save npcs / zones
  • Updated Translation files
Stable
1.1.2
  • Fixed PostDrawTranslucentRenderables rendering inside 3dskybox
  • Fixed issue where the motor sound of the tractor would stay if the tractor got removed because its owner disconnected
  • Fixed issue where GetBlockCount for Haystacker entity would be called even if its nil
  • Fixed npc sell delay issue
Stable
1.1.1
  • Added GroundDirt config option, which adds a dirt ground model per plant (zfa.config.Field.GroundDirt)
  • Added Capacity config option for planter (zfa.config.Planter.Capacity)
  • Fixed Planter ShowZones Button sound
  • Fixed clamping issue for sprayer / planter display bar
  • Fixed DeathOnDehydration Timer
  • Fixed issue where player was not able to extinguish a burning field if it was hydrated
  • Changed Plants being able to be harvested no matter if they are Dehydrated
  • Updated contentpack
Stable
1.1.0
  • Added German Translation
  • Added vFire support for fields
  • Added Cultivator field mode to switch between creating / removing fields
  • Added Harvester Chop mode to destroy any Hay ByProduct
  • Added config options for Haypress / Haystacker CollectRadius
  • Added config options for plague system
  • Added config options to enable plants needing water
  • Added Sprayer Attachment
  • Added Liquids config
  • Added Pesticide to remove plague from fields and grant them immunity from it
  • Added Fertilizer to increase grow speed
  • Fixed Trailer zfarm/veh_tractor/sv_tractor.lua:195: attempt to call method 'OnWorkStart' (a nil value)
  • Fixed Field color variation once field got fully grown
  • Fixed farming machines not being registered on the entity list for removal after job change
  • Fixed zone wireframe being globaly visible for all player instead of just the driver of the tractor


  • Updated contentpack


  • Added lua\zfarm\sh_liquid_config.lua
  • Changed lua\zfarm\sh_main_config.lua
  • Changed lua\zfarm\sh_plant_config.lua
  • Changed lua\zfarm\sh_shop_config.lua


Stable
1.0.4
  • Fixed issue where zone creator toolgun could not be used because of a IsValid check on the world entity
  • Fixed issue where the planter would not reset correctly if all seeds got planted
Stable
1.0.3
  • Added Turkish Translation
  • Added French Translation
  • Added Chinese Translation
  • Added Spanish Translation
  • Added Polish Translation
  • Added Russian Translation


Stable
1.0.2
  • Added notification for when the harvester is full
  • Added additional informations for seedbags in Equipment shop
  • Updated zclib
  • Fixed Fieldzone Tool valid check for traced entity.
  • Fixed LocalPlayer() not being cached
  • Fixed Grubber being not able to remove haypiles in certain situation



Stable
1.0.1
  • Fix Set Plant grow speed to default
  • Fix Enabled AutoGrow Zone timer
Stable
1.0.0

Initial version.

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