Stable
v2.4.6
BUG FIXES
- Problem with config error.
AFFECTED FILES
- lua/zlumina/cl/zld_swep_main_cl.lua
Stable
2.4.6
- Added config option to restrict custom radiostream urls > zld.config.RadioStream_Whitelist
- Added laser entity to the f4 menu
Stable
2.4.5
- Fixed zlumina/cl/zld_controller_vgui.lua:6304: attempt to index a nil value
- Fixed Cititzen AnimationGroups invalid animation cheer1 / droprope3
- Changed Crowd LookAtController Config option to Client setting
Stable
2.4.4
- Changed Hook OnPlayerChangedTeam[DEPRECATED] to PlayerChangedTeam
- Fixed FogMachine sound loop bug
- Fixed Lightshow Controller Musicplayer error
Stable
2.4.3
- Fixed Client invalid lamp material error for Laser and Stagelight entity
Stable
2.4.2
- Added Turkish Translation
- Switch States can now be saved for public lightshows
- Improved Switch Logic
- Fixed lua/zlumina/cl/zld_controller_vgui.lua:4444: attempt to index a nil value
- Fixed preset "Flat Beam Green Flash" download bug
Stable
2.4.1
- Added more laser presets
- Fixed Speaker effects not working for custom radio channel
- Fixed Image Scale parameter glitch
- Fixed Slider on change not updating text entry
- Fixed Russian Translation Typo
Stable
2.4.0
- Added laser machine
- Added radio button to set a custom radio stream / File URL
- Improved Controller Interface
- Improved Looped actionblocks for SequeceCompiler
- Increased rotation parameters range
- Updated Contentpack
Stable
2.3.5
- Added new preset files
- Changed Actionblock list for Save/Load menu to be sorted by block id.
- Changed preset files to be send via net message on join
- Fixed clientside model phy issue
- Removed resource.AddSingleFile for preset files
- Removed user restriction for controller, so everyone can use it at the same time
Stable
2.3.2
- Added Font Loader
- Updated File Loader
- Increased airburst sound volume
Stable
2.3.1
- Added sound effect for fog machine
- Fixed server convar error on client admin setting
Stable
2.3.0
- Added Machine Switche
- Added drunkeffect for drinks
- Added Client Machine Catch function at Controller_RequestLightshow
- Added admin setting to disable LightShow spawn on mapload
- Added Config option to cap money storage on controller entity (see zld.config.Nightclub.money_cap)
- Added Italien Translation provided by https://www.gmodstore.com/users/76561198090711437
- Fixed lightshow controller trying to connect itself to early to bar counter after spawn
- Reduced default machine wearing a bit
- Cached static Vector / Angles vars
- Moved config file to top layer for easier access
- Updated Workshop
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